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Modding help

creation kit bayonet animations

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    Old hand

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Hello all, does anyone know what if there is anything special that need to be done to add the bayonet animation to a "pistol" that has a blade on it? I know it if from the Nuka World DLC, and I have that listed as a requirement on the mod I am working on, but I can't seem to find the animation in the list nor can I seem to get the "pistol" to use any other animations with out messing up the way it is held.

I have made an aiming devise for a Predator Plasma Caster mod that I am working on, and although most of the main work is done, I still have a few things that I want to add to it to make it feel right.

I also would like to know if anyone has any info on how to add an image to a custom "scope" sight. I want to use the Predator 3 dots and/or the 3 bars in side a scope/reflex sight. I have looked at a couple other mods out there that already have custom sights, but since I am a total noob, I can't figure out how to put the image I want into action. 

Here's a link to a video that shows the plasma caster, as it is currently.


Thanks in advance, any and all help is gratefully welcome and appreciated.




    Resident poster

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I think "Bladed" simply adds damage to the weapon bash. There isn't a specific attack for it that I am aware of.

Also tagged with one or more of these keywords: creation kit, bayonet, animations

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