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Animation problem in game


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Hi i recently try to create a Display for Weapons, i have problem to activate the animation of the display in game, in nifskope work fine, have NiControllerMaganer Nisequence, a animation for Open and one for Close..but in game is just a solid mesh..in the TC i set the model as door, like the others displays already in the game... do you have idea how i can fix this? Or any tip? Thank you

 

Ps. Solved maybe whit luck.. By setting in blender Static and Actor a all the object that ise the animation or by create a animation in the Action Editor.. or maybe both

Edited by HYDRAK23
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