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Fallout 4 Laughing when choosing Sarcastic dialogue option

sound sfx dialogue

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Hi I'm new to modding

Currently I'm working on a mod that add a laughing track whenever I choose the sarcastic option. However, as I scrambled around the Papyrus manager, I could not find the right function (getAnimFaceArchetype() function for AnimFaceArchetypeSarcastic). Have anyone worked on this? Please let me know. Thank you




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I'm not a Papyrus scripter, so i'm not familar with the details of scripting things or work-arounds, however looking at the API documentation doesn't reveal any functions you could use to get the animation of the face dynamically. There doesn't seem to be a documented function for GetCurrentAnimation() that you could use as a check each time the player selects a dialogue option and I also can't seem to find any Actor variables that store the current animation state of the player (maybe because it's not stored on the actor but in a separate system).

I think you might need to manually edit the dialogue options with a script to add the laugh track on the sarcastic option. 


there could be a workaround, however you'll need someone with more experience than me to pitch in to say for sure.

Edited by minime453, 05 June 2020 - 05:03 AM.

Also tagged with one or more of these keywords: sound, sfx, dialogue

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