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Speedtree and CS question


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Hey guys, I see trees in the construction set have a window where you can add/remove speedtree seeds for varying appearances. Does this actually work in-game? On a slightly related note, would this be part of the iTreeClonesAllowed ini variable (which is broken isn't it?)

 

I'm guessing based on SI trees only having one seed assigned that this does not actually work, and remember reading as much somewhere. I just wanted to double check before I spend a lot of time making a ton of unique trees if I don't have to. Thanks!

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