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Apply CBP Physics to an NPC´s/Follower´s Body without Replacing his complete Body

cbp cbbe body physics npc edit replace bodyslide

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Hello Community,


I´ve been trying to apply CBP Body Physics to CBBE based NPCs and Followers since hours, but could not manage to do it yet. Most sources on this problem suggest, that you need to change the default CBBE body of these NPC/Followers to the "CBBE including physics" one, by simply replacing the corresponding .nif files of the NPC/Follower. I tried this, but it causes the specific NPC/Follower to have an enormous missmatch between body and face.


Is there any possibility to enable CBP physics on a CBBE based NPC/Follower without replacing his full body leading to such missmatch? What i actually want to achieve is simply enabling the default body of my NPCs/Followers, while keeping all the further specifics of their original body.


I´m quite new to modding and run Skyrim Special Edition.




Of course i have XP32 installed and already checked the NPC without clothes.

Edited by Knusperkekswaffel, 11 June 2020 - 09:01 PM.

Also tagged with one or more of these keywords: cbp, cbbe, body, physics, npc, edit, replace, bodyslide

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