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Anyone familiar with Nifskope who can help me?


Zimmermjaz

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I've recently experimented with merging weapon meshes in nifskope. It seems to work perfectly except for one issue: when I drop the weapon in-game, it goes flying away from the player. It looks like the dropped weapon is spawning on the player's position when dropped (instead of spawning slightly in front of the character), and then goes flying because the player and weapon meshes are conflicting in the same space.


Does anyone know what's causing the issue and how I can fix it?

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