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every good mod has a good story


bobbyskel78

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i started thinking on quest. it's not the challenge so much anymore, it's the story-line. a good quest has a good story. instead of challenge, perhaps authors should start looking at already great stories and depict them from the gaming perspective. add a little romance, some subterfuge, a bit of spy inside ... there's so many stories, why is the quest so one-sided, defeat the menacing evil??? perhaps it should be a two-sided tale of what the pc deems the righteous path. perhaps characters prolonged beyond the told story line.

it's an idea. i think a good one.

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