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Weight painting in Outfit Studio - please help


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I'm at my wits end.

 

Made a new armor in Blender, Exported as OBJ and Imported into OS. Copied weights from another model, exported as nif and tested in game. Worked fine apart from some weighting issues, no problem, liklye always is some weighting issues to fix. Back to outfit studio and adjust my weights, Export check in game and it looks like nothing has changed. Loaded Nif back up in OS and it hasnt exported my weights, instead it seems like OS has decided to apply what IT thinks the weights should be, not what I told it I want them to be. No matter what I try I cant get it to export with the weights that I want and I cant load a Nif into Blender to do it that way so I'm stuck.

 

I cant find anything under any settings about weight painting, why does OS do this? why cant it just apply the weights I ask it to have?

 

Does anybody know of a solution? I really dont know what to do here.

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