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Trouble with custom collision meshes


Xips

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I am working on a new mesh for the Whiterun jail tower and ran into problems when creating a custom collision.

In NifSkope the collision looks like this. However, ingame the character hovers above the floor (the merlons have the expected collision though).

 

I am working with Blender and ChunkMerge, using the collision of wrwallruinsfree01 as a template.

Any ideas what could be wrong? See the attachment for the collision mesh.

 

 

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