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Trouble with custom collision meshes

collision blender nifskope

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Xips

Xips

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I am working on a new mesh for the Whiterun jail tower and ran into problems when creating a custom collision.

In NifSkope the collision looks like this. However, ingame the character hovers above the floor (the merlons have the expected collision though).

 

I am working with Blender and ChunkMerge, using the collision of wrwallruinsfree01 as a template.

Any ideas what could be wrong? See the attachment for the collision mesh.

 

Attached File  col_tower.txt   43.17KB   0 downloads







Also tagged with one or more of these keywords: collision, blender, nifskope

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