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zeromq.node is not a valid Win32 application error? (1.2.17)

vortex fallout4 support modding

Best Answer Tannin42 , 06 July 2020 - 09:33 AM

The zeromq.node we ship is definitively a valid module, when your system reports it's invalid that means it became invalid on your system.

That could be due to a corrupted download archive, a virus or hardware defect causing the file to get corrupted but in that case Vortex should have informed you on startup that files have been modified on disk.

The more likely scenario is that as HTR said, that your AV is preventing Vortex from loading the module.

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#1
Gemagai

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I am using Vortex version 1.2.17 and I am trying to mod Fallout 4 GOTY. 

I am using Windows 10, x64, and I have 32gb of RAM. 

I currently only have one mod installed, that being Fallout 4 Script Extender. 

I am attempting to download my second mod, Unofficial Fallout 4 Patch-4598-2-1-1a-1589393826.7z

It dowloads fine, but then when I attempt installation it fails and an error appears in my notifications. 

The following is copied form the "Show Details" section of the Error, and included is a screenshot of the error itself.

 

Error: \\?\C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar.unpacked\node_modules\zeromq\build\Release\zeromq.node is not a valid Win32 application.

\\?\C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar.unpacked\node_modules\zeromq\build\Release\zeromq.node

    at process.func (electron/js2c/asar.js:140:31)

    at process.func [as dlopen] (electron/js2c/asar.js:140:31)

    at Object.Module._extensions..node (internal/modules/cjs/loader.js:1016:18)

    at Object.func (electron/js2c/asar.js:140:31)

    at Object.func [as .node] (electron/js2c/asar.js:149:18)

    at Module.load (internal/modules/cjs/loader.js:816:32)

    at Module._load (internal/modules/cjs/loader.js:728:14)

    at Module._load (electron/js2c/asar.js:717:26)

    at Function.Module._load (electron/js2c/asar.js:717:26)

    at Function._load (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\renderer.js:2821:139)

    at Module.require (internal/modules/cjs/loader.js:853:19)

    at Module.require (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\renderer.js:2904:116)

    at require (internal/modules/cjs/helpers.js:74:18)

    at load (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\node-gyp-build\index.js:20:10)

    at Object.<anonymous> (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\zeromq\lib\native.js:6:43)

    at Object.<anonymous> (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\zeromq\lib\native.js:15:3)

 

I have already filed a regular report through Vortex. 

My Vortex and Fallout 4 are both clean installs at the moment, as I have recently reinstalled them after Factory Resetting my PC. 

 

Anyone know how I can fix this issue? 

Attached Files


Edited by Gemagai, 06 July 2020 - 03:50 AM.


#2
HadToRegister

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Sounds like an overzealous AV program, or Windows Defender with "Controlled Folder Access" turned on, has prevented Vortex from installing properly.



#3
Tannin42

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✓  Best Answer

The zeromq.node we ship is definitively a valid module, when your system reports it's invalid that means it became invalid on your system.

That could be due to a corrupted download archive, a virus or hardware defect causing the file to get corrupted but in that case Vortex should have informed you on startup that files have been modified on disk.

The more likely scenario is that as HTR said, that your AV is preventing Vortex from loading the module.



#4
Gemagai

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I'll attempt to reinstall vortex after disabling my AV. 



#5
Gemagai

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That seems to have fixed the issue. Thank you for the assistance, marking as Solved. 







Also tagged with one or more of these keywords: vortex, fallout4, support, modding

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