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Adding custom weapons to custom NPC


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Hey guys, i need some help with the CK.

 

I want to create a patch, where the NPCs from the mod Project Helljumper spawn with weapons from Misriah Armory.

 

How do i need to load the Plugins in CK?

 

I tried to load ProjectHelljumper.esm and MisriahArmory.esp as Plugin file and added the weapons, but the weapons don´t spawn on the NPCs.

 

Only if i load MisriahArmory as active file, they spawn. But that also does alter the original ESP, doesnt`t it?

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It does, but what's the issue?

 

Though with some cunning you could create an independent patch that has both Misiryah and Helljumper as masters. You'd have to use F04Edit though.

 

 

There's optionally a script way where you don't need the other esp as master. This is via using "GetFormFromFile" where you can directly access stuff from another esp without it having to be loaded. It's clunky.

 

https://www.creationkit.com/fallout4/index.php?title=GetFormFromFile_-_Game

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