It happens each five minutes. When I use a summoning, the game freezes and crashes. It is always with the flame atronach.
I get this from papyrus logs:
[07/09/2020 - 10:11:45PM] Equipped Left: Conjure Wind Atronach
[07/09/2020 - 10:11:45PM] Equipped Right: Conjure Flame Atronach
[07/09/2020 - 10:11:45PM] error: (FF004A8B): does not have 3d and cannot have an effect shader played on it.
[ (00060DB7)].EffectShader.Play() - "<native>" Line ?
[None].FlameAtronachEffectScript.OnDying() - "FlameAtronachEffectScript.psc" Line 46
[07/09/2020 - 10:11:50PM] error: Unable to call GetCasterActor - no native object bound to the script object, or object is of incorrect type
[None].LSC_QuiverFix.GetCasterActor() - "<native>" Line ?
[None].LSC_QuiverFix.OnObjectUnequipped() - "LSC_QuiverFix.psc" Line 101
However, I cant find the reference FF0048D8 in xEdit. I paste it in the FormID box but nothing returns.
Anyone know what could that means? It seems related to shaders.
Edited by Wolfstorm, 10 July 2020 - 01:13 AM.