Precombines Procedural Questioncreation kit; precombines
Posted 11 July 2020 - 10:10 PM
Posted 13 July 2020 - 10:18 AM
Well Houston, I now have a problem...a big problem. After running precomined/visibility my game crashes whenever I COC to the Spectacle Island. Shakes head in disbelief...fracking thing was working fine before this.
** Dons his trusty troubleshooting hat and begins exploring.
Posted 13 July 2020 - 11:24 AM
Some nifs can be buggy. When you output a nif from an SCOL and then run the Precombined Generation Thingy
it might crash or display weirdly. I had this issue once and additionally all objects in the cell lost their havok data.
So bottom line: Check if one of your .nifs is faulty or strange.
Posted 15 July 2020 - 10:55 PM
Posted 16 July 2020 - 10:04 AM
Well, at present the troubleshooting isn't producing actionable results as of yet. I think I should have left previs/precombines alone, and I am starting to realize that this might not be recoverable. It would be ~6 months of work lost...sigh.
Posted 16 July 2020 - 12:23 PM
I feel for you. I'm currently really considering if I should to it with my large worldspace.
But hey maybe you can use a backup. The CK often makes backups of your esp. It can be found under Fallout4/Backup or something similar
Posted 18 July 2020 - 01:06 AM
After exhausting various attempts I took Zorkaz's suggestion and looked for a backup. I found one from 01 July. I then deleted all the messhes and vis data that had been generated in the attempts to resolve the issue, and reinstalled the older version. It worked. I lost a entire weeks worth of navmeshing but at least it now works. Thanks Zorkaz for the suggestion.