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Enemies fly away?


XxPh3oni1xW0lfxX

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I'm having this odd problem where enemies will fly up in the air quickly like they're being lifted to heaven during the rapture but on speed. They'll fly up until they disappear entirely if outside but if inside they'll go up to the ceiling and get glitched into the ceiling. Sometimes they can still fight but only with ranged attacks and other times they start spazzing out like crazy and flying around. I have no clue what could be causing this and I can't find anything similar to this.
I tried one thing about increasing the actors per cell limit because I saw something about it causing NPCs to fly up. But it's still happening and I highly doubt that there's more than 50 actors in this dungeon, 30 most. And the screenshots are too big to upload so idk how to share them.

Edit: Seems to happen when an NPC/enemy has died then I die and load a save from before that NPC/enemy had died. So: Kill bandit, die to other bandit, load save from before killing first bandit, first bandit flies up when I try to fight him.

Edited by XxPh3oni1xW0lfxX
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