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Doc Henry's mutagenic serum syringer Ammo mod idea


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#11
JadeMoontail

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Thanks, Will definitely credit you in the mod If I ever get it in a releasable state

 

Works a little too fast for my liking but I can tweak the file, thanks again


Edited by JadeMoontail, 14 August 2020 - 05:43 PM.


#12
robotized

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You are welcome. Yes, for testing purposes I set magnitude for the health damage effect to 300hp/s. Multiplied by 5 seconds, that makes 1500 points of damage. Its too powerful for something like level 50-ish character, which means its especially powerful and fast earlier in the game. Reduce the magnitude and find a good balance, that works for you.






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