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Very beginner modder, need help with item pools.


SuccDaddy

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Sorry if this sounds overly stupid, but how would someone go about adding items to enemies item pools? I want to add heavy bolts to multiple enemies, not just crossbow hollows.

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  • 4 months later...

Not overly stupid at all man. To edit loot pools download yapped if you havent already (https://github.com/vawser/Yapped-Honey-Bear). When you open it be sure to click edit (top left) and click import names, then no to replace existing names. Now -

 

1. Find EquipParamWeapon/Protector/Accessory in the left row, whichever one has the item that you want to add to the loot pool. Now ctrl f to search for it. When you find the item copy the number just to the left of the name.

 

2. Find ItemLotParam (again left row) and then ctrl f, search for the enemy you want to edit and click on it (obviously)

 

3. In the right row you'll see Item ID 1, Item ID 2, all the way up to 8. Paste the number you copied in an empty Item ID slot (or not empty if you want to replace a drop)

 

4. Now go to Item Chance just below Item ID. Go to the same number you used for Item ID (e.g. if you pasted the number in Item ID 4 then edit Item Chance 4). This works as a percentage (i checked just now), so if you put 6000 in Item Chance 1 and 4000 in Item Chance 2 it would be a 60% chance for Item 1 and 40% for Item 2.

Edited by TheGamingMuffin
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  • 4 months later...

I'm a little confused about the ItemLotParam rows. Why are there multiple different entries for the enemies with different settings for each ? For instance when looking at the Carthus Swordsman there are 4 rows with different item names attached to it. Each of these rows as different items in the item id entries and different chances as well. I did some testing by changing the chances for the 3rd and 4th rows and that seems to have done something but I cannot tell exactly what is happening.

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