Have a lock gate script that works fine except, it appears, that the script is executing a Utility.Wait in conditions that are not met. That's the best way I can explain it. Video link attached and script.
In the video you can see that when player activates the lever - not the first time but every time after - that it needs 2 pulls. I am guessing the script is executing a Utility.Wait that I don't want it to.
Edited by antstubell, 23 July 2020 - 12:24 PM.