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Placing Modded Weapons into Certain Containers Removes the Mods?


user826

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Hey, everyone. I'm encountering a strange issue where if I place a modded weapon into a custom container, the weapon has all its mods removed. One of my personal player homes has gun cases containing a weapon and its mods. When I loot the container in game, apply the mods, then place the weapon back in the case, the mods disappear and I'm left with an unmodded weapon. This only happens with that weapon's specific gun case, and placing the modded weapon into a different gun case or a locker in the same cell doesn't cause this issue. This never happened with player homes I created in the past. The only thing I did differently this time was that I used FNVEdit to modify the container's contents instead of the GECK. Might this be the problem? And if so, how can I fix it? I already tried deleting the container record from the plugin and creating a new one with the same name using the GECK but the issue is still occurring.

Edited by user826
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