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Skyrim VR and Oculus Rift controller settings


Wrapien

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I have noticed that a lot of menus in SkyUI-VR (MCM) that say press A to select or B to cancel but when I press the button, nothing happens. Instead, Trigger R or L or Grip might do it. Is there a common practice in the MCM menus for controller functions or does each mod author select whatever they think will work....

 

Or is there an .ini somewhere that initializes the different mods to use a common setting?

 

Followup:

 

There is a config.txt file in the skyui folders that has settings for the keyboard and for a gamepad controller but nothing for the Oculus Touch or the Vive controller. SkyrimVR has .json files for each so that is why the controllers work normally in Skyrim VR but SkyUI-VR is evidently not completely set up for VR. I hope they are working on a fully integrated version of SkyUI-VR with virtual keyboard support and the full Oculus Touch and Vive controller support including being able to use pointers....

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