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I've got the classic: Crashing when leaving Doc Mitchell's House.


NotEverNerevar

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As the title describes, I'm getting the dreaded crash when leaving Doc Mitchell's house after starting a new game. I'm using the 4gb patch, NVAC, NVSE, JIP, Tick Fix, sorted with LOOT, the works. I've attempted CoC Goodsprings and it didn't work, same crash. Here's my crash log and mod load order. Note that saves from other existing characters work just fine, while new games crash while trying to exit to Goodsprings.

 

Edit: Now I can't load any exteriors at all on any save. Any attempt to exit to the worldspace causes a crash.

 

 

NVAC log
09215316 _ NewVegasAntiCrash FalloutNV.exe
09215316 _ 0D800000 07050000 nvac.dll
09215316 _ 0D600000 05010040 nvse_1_4.dll
09215316 _ 77160000 0A0047BA ntdll.dll
09215321 ; DEFAULT: Unknown file type on file 0
09215326 e 006FCF03 C0000005 FalloutNV.exe
09215326 _ DISABLED _LOD_ERR
09215342 h 0061387D 8B848194 FalloutNV.exe
09215342 v 008256D0 3E837904 FalloutNV.exe
09215342 ! CRASHSAV E_FAIL_0 FalloutNV.exe
09215342 u 008256D0 C0000005 FalloutNV.exe
09215342 ! CRASHSAV E_FAIL_0 FalloutNV.exe

 

Modlist
FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
CaravanPack.esm
YUP - Base Game + All DLC.esm
BraveNewWorld.esm
FCOMaster.esm
SomeguySeries.esm
NPC Project.esm
New Vegas Redesigned 3.esm
TLD_Travelers.esm
Cyberware.esm
KhanInitiation.esp
ZionTrail.esm
Vault24_09.esm
YUP - NPC Fixes (Base Game + All DLC).esp
The Mod Configuration Menu.esp
WMIMNV.esp
Cal-Nev-Ari.esp
Legion Quests Expanded.esp
Harvestable Cave Fungus.esp
FCO - NPC Changes.esp
Asterra's Many Fixes.esp
outsidebets.esp
JSawyer Ultimate.esp
Mojave Arsenal.esp
Mojave Raiders.esp
NVR3_YUP Patch.esp
Bitter Springs Revisited.esp
BetterSpringBattle.esp
Unofficial Patch Plus.esp
Mojave Arsenal - GRA Weapon Mod Integration.esp
Weapon Retexture Project.esp
NewVegasBounties.esp
NewVegasBountiesII.esp
TheInheritance.esp
NVR3_MojaveRaiders Patch.esp
1nivVSLArmors.esp
Beyond The Beef Tweaks.esp
MigGaussFix.esp
NVDLC04 Allegiance w Duster.esp
JSawyer Ultimate - Purist Stimpak Variant Distribution.esp
Mojave Raiders - 22LR Varmint Rifle.esp
ThrowableFixes.esp
DLC Weapon Integration.esp
AmmoScriptFixes.esp
Pacersgambit.esp
kochandbohr.esp
TMCOTT - Restored.esp
BraveNewWorld-JSU.esp
Saucy Sink.esp
Dead Money - Automatic Rifle fix.esp
Accurate This Machine.esp
MNTL-SoundChainsaw.esp
Lobotomite Goggles that don't suck.esp
AmmoCraftingSchematics.esp
avangraffscorned.esp
ZionTrail-NV.esp
ArizonaArmy.esp
BraveNewWorld-YUP.esp
CriticalEffectFixes.esp
TrooperOverhaul-Dragbody.esp
NVR3_ArizonaArmy Patch.esp
BraveNewWorld-ArizonaArmy.esp
BraveNewWorld-MojaveRaiders.esp
NevadaSkies.esp
lexx-hh-letter-english.esp
rotfacetoriches.esp
OWB-Path Lights - Darker Nights.esp
OWB-Path Lights.esp
NPC Project - Aerotech Office Park.esp
AbandonedHouseErrorFix.esp
Camp Grills.esp
FO3WeaponsRestoration.esp
BraveNewWorld-OutsideBets.esp
Simple Reputation and Disguises.esp
NVR3_OutsideBets Patch.esp
TeslaWeaponsPack.esp
Realistic Safehouse Upgrades- All.esp
athornysituation.esp
LQE-OutsideBets.esp
Living_Lucky.esp
ACS-GunRunnersArsenal.esp
NVR3_1nivVSLArmors Patch.esp
NVR3_JSU Patch.esp
NVR3_TrooperOverhaulDragbody Patch.esp
FCO - OHSB NPC Edits.esp
BraveNewWorld-NCRTrooperOverhaulDist.esp
AtomicWranglerCrier.esp
shogo_laser_katana.esp
Asurah_reanimation.esp
GS PA3.esp
StartingGearOverhaul.esp
ADAM Complete.esp
ADAM - Rangers on Patrol.esp
LQE-CampGrills.esp
Mojave Raiders - TLD Patch.esp
PlasmaSmgMK2.esp
PlasmaCarbine.esp
Mineshaft Hideout.esp
Vault24_09.esp
Cazador Queen.esp
RCSS.esp
Seeker Armor.esp
CourierRangerArmorV2.esp
Tailor Maid - NV.esp
TheBigMeltdown.esp
WinchesterM12.esp
cowboyperkfix + hunting rifle.esp
Do you believe in aliens.esp
Mateba.esp
DEagle.esp
Colt_10mm_pistol.esp
BigBoomerRelocated.esp
HeavyPlasmaRepeater.esp
aaGrahamArmor.esp
Lucky Shades use Authority Glasses Model.esp
arcadeGearCoat.esp
DragsModernGunslinger.esp
ImprovedGeckoLeatherArmor.esp
OWBSinkVendorPatch1.1.esp
Sneering Imperialist Expanded.esp
Teddy Bear Variety.esp
ImmersivePickupSoundsFNV.esp
RavenXP.esp
LightUpAndSmokeThoseCigarettes_edisleado.esp
lightupandsmokethosecigarettes_dm.esp
Flare Ammo.esp
Flare Ammo - ACS.esp
FNV Handmade Flamer.esp
Grunt Perk Expanded.esp
Special Snow globes.esp
Living_Motel.esp
Buffed_Lucky.esp
MigMeltdown.esp
Campfire_Cookin'.esp
BetterBooze - Campfire Cookin' Patch.esp
BetterBooze.esp
JunkRoundsPlus(JSU_Patch).esp
Burden to Bear Armor.esp
LegBloatflyPerk.esp
PlasmaSpazRedux.esp
Recharger Rifle Rebalanced DLCs.esp
JIP Improved Recipe Menu.esp
ACS-LonesomeRoad.esp
ACS-HonestHearts.esp
ACS-DeadMoney.esp
LeBonk.esp
expadvarmor01.esp
StealthSuitAddons.esp
better that gun 44mag.esp
old vaquero includes that gun.esp
that gun holdout.esp
TFH HD Gauss Rifle.esp
MeleeCleave.esp
Simple Explosive Entry.esp
Quickthrow.esp
Enhanced Vision.esp
Cyberware OWB.esp
JustModsAssorted.esp
StunBaton.esp
New Vegas Redesigned 3.esp
NVR3_LegionQuestsExpanded Patch.esp
NVR3_UnofficialPatchPlus Patch.esp
HuntingRifleMeshFixes.esp
ADAM - MAIN.esp
ADAM - NCR Patrol Armor.esp
WFO - Vanilla.esp

Edited by NotEverNerevar
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DISABLED _LOD_ERR

quoting luthienanarion from an older thread "That error means that an object with the "Has TreeLOD" flag was disabled, which crashes the game engine."

 

I would start disabling mods in chunks to narrow down the culprit.

Edited by AusAllerWelt
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I stopped counting the files in Data at 135 which is the usual limit before the game quits.

 

If you have other files you failed to include in your post, please provide a complete list along with your system specifications and install path.

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Good advice so far, but to expand upon M48A5's comment a bit:

 

The mod FNV Mod Limit Fix (just released 20 Apr 2020) fixes the smaller "plugin cap" problem by increasing (4x) the maximum number of file handles to the common "2048" normally used by Windows to enable the full 255 plugin limit of 32-bit games. This appears to have the side benefit of smoother (possibly a few FPS faster) play and reduced or eliminated audio stutter reported by some users.

 

Please note that simply increasing the number of mods you can load does not mean they will all play well together and does not mean you can have that many regardless of your system and video memory.

Please see the 'Common Game Problems' section of the wiki "FNV General Mod Use Advice" article.

If the problem persists, then work through either the 'Solutions to Starting the game problems' or the 'Solutions to "Crash To Desktop" (CTD) problems' sections in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

I recommend anyone read the entire "FNV General Mod Use Advice" article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to play a modded FNV or it's been more than a year since you last did so. It is designed for someone who has never played a modded PC game before, so it tries to avoid making any assumptions, is kept "up-to-date", and covers years of "lessons learned". It is NOT a list of various mods to install that happen to work on the author's machine. It addresses fundamentals underlying how to get the basic game and mods to work together.

-Dubious-

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Thanks for the feedback everyone. Presumably I had a faulty installation with (potentially) the Flora Overhaul and FCO. I manually disabled and reinstalled everything and managed to get things working. You'll also be glad to know I pared down my modlist to the essentials while I was at it.

 

I appreciate all the help.

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