Is it possible to send data over a network with NWN's scripting language?

NWN Networking
Started by
kfJvJ
, Jan 29 2013 09:11 PM
3 replies to this topic
#1
Posted 29 January 2013 - 09:11 PM

#2
Posted 30 January 2013 - 12:15 AM

Considering it's a multiplayer game with direct connections, persistent worlds, and DM-controlled events, I would expect so. I wouldn't know any details, though, so PW-experienced people would probably have to answer that.
#3
Posted 30 January 2013 - 08:06 PM

Where might I be able to contact these people?
#4
Posted 30 January 2013 - 08:50 PM

There's Neverwinter Connections. Though the forum doesn't appear to have had any posts since March of last year, the "forum statistics" at the bottom of the page suggest that there is actually current activity hidden away behind closed doors.
There's also the NWN1 persistent world and multiplayer subforum here, which has visible current activity.
There's also the NWN1 persistent world and multiplayer subforum here, which has visible current activity.
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