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SKSE64 updated - now it won't start Skyrim


Shahariel

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Hello you all

 

I've updated SKSE a few days ago, followed the instructions in the tutorial vids to a letter, and everytime I try to start Skyrim via SKSE loader, I have the same problem: Having the steam window on library to see if the game is loading and then starting the game via the desktop icon or the original SKSE loader file results in firstly the small black window appearing for a second indicating SKSE is loading the game, secondly the text for TES V : Skyrim turns green indicating the game itself is loading, then sometimes a small black window appears for about a microsecond, sometimes not, and the game is not loading anymore (shown by the TES V : Skyrim - text now not green anymore).

So far I've downloaded SKSE64 about 5 times anew to ensure the first download was incomplete, I've checked with about a dozen tutorial videos on installing to be absolutely sure I did not miss a step in installing SKSE correctly, I've even reuploaded Skyrim again in order to rule out any glitches that way - sadly none of these actions did help, and I'm out of ideas on what to do to get SKSE running again ( I've practically turned my modlist upside down to have a game running without any SKSE dependencies, and well, I miss some of the mods...).

If there is a simple solution "everyone" using PC's (or im my case, laptops) knows - I apologize in advance, for I am a pretty big noob when it comes to computers.

And thanks for everyone taking their time to help me out.

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When you update SKSE, you also need to update SOME (not all) mods dependent on SKSE.

 

Probably the most common mods needing an update are

- Racemenu

- SSE Engine fixes and

- Additem Menu (use v. 1.13 - seems to work with 2.0.19)

 

Depending on your load order, there may be other mods to update. If you give us a load order, we could give you more detailed advice.

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A bit off topic, is it truly necessary to update, its so tedious to update everything and I have many skse dependent mods and fixes. Plus my game works so well last time I tested it, just need to finish my patches in xEdit and i'm good to start a new game.

 

No, it's not necessary, at least not yet (presuming that there's some Skyrim update looming which *will require a new SKSE version).

 

It sure would be helpful is there was some official statement about what fixes and improvement(s) SKSE64 2.0.19 actually brings to the table, that justify the hassle of updating all of its SKSE64-dependent mods.

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Ok, the game was running, then I dared to go grocery shopping, and now Loot tells me I haven't installed SkyUI - though it IS activated in my load order AND I both reinstalled it and then tried a fresh download and then new install. Is there a way /place to get the older SKSE version back or is that a problem between SKSE and SkyUI being slightly incompatible? And no, besides the 4 times I tried a new upload of SkyUi there were no changes in my load order from before my grocery shopping....

 

Edit: I installed both SKSE and SkyUI again in the hope of getting the problem solved, but to no prevail... Vortex says SkyUI is enabled, Loot says it's not enabled, and when I start Skyrim, Loot is right...

Edited by Shahariel
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Ok, the game was running, then I dared to go grocery shopping, and now Loot tells me I haven't installed SkyUI - though it IS activated in my load order AND I both reinstalled it and then tried a fresh download and then new install. Is there a way /place to get the older SKSE version back or is that a problem between SKSE and SkyUI being slightly incompatible? And no, besides the 4 times I tried a new upload of SkyUi there were no changes in my load order from before my grocery shopping....

 

Edit: I installed both SKSE and SkyUI again in the hope of getting the problem solved, but to no prevail... Vortex says SkyUI is enabled, Loot says it's not enabled, and when I start Skyrim, Loot is right...

That's kind of weird to me, unfortunately you will need to reach out in the Vortex forums, I use MO2 and i have not had this kind of issue with it.

 

Hope this is helpful, https://forums.nexusmods.com/index.php?/forum/4301-vortex/

 

Cheers!

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Ok, the game was running, then I dared to go grocery shopping, and now Loot tells me I haven't installed SkyUI - though it IS activated in my load order AND I both reinstalled it and then tried a fresh download and then new install. Is there a way /place to get the older SKSE version back or is that a problem between SKSE and SkyUI being slightly incompatible? And no, besides the 4 times I tried a new upload of SkyUi there were no changes in my load order from before my grocery shopping....

 

Edit: I installed both SKSE and SkyUI again in the hope of getting the problem solved, but to no prevail... Vortex says SkyUI is enabled, Loot says it's not enabled, and when I start Skyrim, Loot is right...

If you haven't updated any of the SKSE64 dependent mods, I think you can find v2.0.17 at the silvelock site where you get SKSE64. Look for "archived builds" or something

 

Again, IFF you haven't updated your SKSE-dependent mods to v2.0.19 compliant... If you have there's no point in backtracking

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Edit: I installed both SKSE and SkyUI again in the hope of getting the problem solved, but to no prevail... Vortex says SkyUI is enabled, Loot says it's not enabled, and when I start Skyrim, Loot is right...

Don't use the standalone version of LOOT, if you have Vortex. The sorting function of Vortex is based on LOOT, so no need to use both. If you let more than one program handle your mods, there's a risk that your plugin list and load order get changed when switching between different programs. Maybe that's what happened here.

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The problem that I have is when I launch SKSE, it says it can't detect SkyrimSE.exe. All the mods are up to date and I even downloaded SKSE multiple times. It ran fine until Loot told me to update SKSE. I also got a warning to not run the program because of possible unsafe software.

 

EDIT. I got it to work, but only after installing the previous version of SKSE.

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