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Logging character into module causes crash


Falkner1992

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I'm having a problem where everytime the game tries to log my character into the module, it crashes to desktop. The mod itself loads up ok, it's only when I'm logging the actual character. I thought the character file might be corrupted, so I tried others, but no dice. And even the supposedly corrupted character files work on other modules. It's just the module that I'm making and testing that seemingly has this problem. Please help. :)
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Okay, I'll ask a basic question first, not knowing your level of skill or experience. Does the module have a starting point, or does it complain that it doesn't have one when you try to save it?
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Okay, I'll ask a basic question first, not knowing your level of skill or experience. Does the module have a starting point, or does it complain that it doesn't have one when you try to save it?

 

Jeez, buddy, how illiterate with the toolset do you think I am? I admit I'm having trouble with it, but I worked a fair bit with the first NWN's toolset. :P

 

No, the starting point is fine, and there are no hak files, all the custom content (items, creatures, etc.) I put in is built using only core game resources.

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I think I figured it out, it had something to do with several items having the same tag. Btw, Tchos, I notice by your posts you seem to be fairly handy with the toolset. Tell me do you know of any good tutorials that teach you how to design exterior areas? I'm having trouble with that, particularly the texturing, it's a real nightmare. Also where's the SpeedTree button?
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I don't know of any tutorials for exteriors, though I think I described my process at some point in my Dragon Age module development diary. The process is the same there, as well as in Oblivion, where I sculpted my first landscapes. You can also watch a little pair of videos of me making an exterior here, with a little description of what I was doing. I don't think it qualifies as a tutorial. http://tchosgames.blogspot.com/2012/06/step-by-step-landscape.html

 

SpeedTree, I don't know what you mean. If you want to place trees, then there's a Trees section of the blueprints palette.

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