- The dialogue edits conflict in multiple places, but that's just what text is displayed in the player prompt. If you load that mod after mine, it's possible that some choices will be tracked incorrectly/counter-intuitively.
Spoiler - Both mods edit the DB07 (Cure for Madness) quest. However, my edit is just a very minor added detail here, so if you load that mod after mine, it's just that my optional scene with the Night Mother's opinion on Cicero's attack won't play.
- The biggest problem is that both mods edit the recurring radiant contract quest. If you load that mod after mine, the "pass the contract over to the Speaker" will be kind of problematic. The dialogues won't be missing, but the quest objective pointers will be. And I'd avoid using this option anyway, just to be safe, because it manages the recurring quest from outside, which might confuse the other mod.
Unfortunately, I highly doubt that I could ever make a patch, because that mod's author didn't publish his script sources with his mod. Lacking those, patching is not possible.
Edited by WhiteWolf424242, 29 August 2020 - 12:34 PM.