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FNV New Game won't start


wr3cking8a11

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Hi all, first post. Hopefully my last ask for help.

 

I recently added some mods to a profile that had been working before they got put into the mix. I assume one is the problem, but I have no idea where to start figuring it out, or how to determine if its a fundamental incompatibility or some error of mine making this happen.

 

The mods in question:

  • enhanced npc awareness
  • immersive recoil 2
  • manual reload
  • more realistic aiming + fix
  • cover based stealth mechanics + true leaning
  • combat enhancer
  • helmet overlays
  • unique rifles have nightvision scopes
  • more perks

 

Obviously its my bad for not checking the game when I installed each mod, but I got too excited and now just hope there is some way to make this work.

 

Initially the game just started crashing more frequently, but after deleting saves and restarting with a new game, the game just won't progress.

 

The intro cinematic plays, the game starts character creation at Doc Mitchell's, and I receive pop-ups for the mods I have installed that have them. I never move past the flat beige screen and doc mitchell never speaks. I don't make my character or stand up at all. Just stuck on a beige screen.

 

Here is my plugin load order

 

Thanks for your help in advance, everyone.

 

 

 

Fallout New Vegas.esm
Deadmoney.esm
honesthearts.esm
oldworldblues.esm
lonesomeroad.esm
gunrunnersarsenal.esm
mercenarypack.esm
bravenewworld.esm
yup -base game + All DLc.esm
Ohud.esm
functional post game ending.esm
FCOmaster.esm
TLD_Travelers.esm
More Perks.esm
More Perks for dead money.esm
More perks for honest hearts.esm
more perks for old world blues.esm
more perks for companions.esm
unofficial patch NVSE.esp
YUP- NPC Fixes (base game + all dlc).esp
Immersiverecoil.esp
B42bash.esp
quickthrow.esp
beyond the beef tweaks.esp
logic and consistency fixes.esp
FCO - NPC Changes.esp
outsidebets.esp
mojave raiders.esp
weaponmodsexpanded.esp
mojave arsenal.esp
mojave wildlife (vanilla style).esp
unofficial patch plus.esp
nevadaskies.esp
functional post game ending - outside bets patch.esp
more perks update.esp
bravenewworld-YUP.esp
uylssesbarksfix.esp
bravenewworld- outsidebets.esp
combatenhancer.esp
bash_stealthboy.esp
bash_stealth.esp
radio free wasteland.esp
zmod_add_misc_radiogaga.esp
Enhanced NPC Awareness.esp
economy overhaul.esp
FCO + YUP.esp
follower tweaks.esp
unofficial patch plus - addendum.esp
FCO - glowingone.esp
harvestable cave fungus.esp
helmet overlay.esp
JIP companions command & control.esp
JIP improved recipe menu.esp
VATS alternative - bullet time.esp
justmodsassorted.esp
simple reputation and disguises.esp
WMX-gunrunnersarsenal.esp
WMX-oldworldblues.esp
WMX-deadmoney.esp
weapon retexture project.esp
varmintrifle22lr.esp
mojave raiders - TLD patche.esp
mojave raiders - 22lr varmint rifle.esp
more perks for companions update.esp
more perks for honest hearts update.esp
more perks for dead money.esp
more perks for old world blues.esp
more realistic aiming.esp
NPC use aid.esp
Stat choices.esp
mod configuration menu.esp
true leaning.esp
uniqueNVscopes.esp
vanilla UI plus.esp
WMX - arenovalistextures.esp
water overhaul.esp
fiendsfriend.esp
boacombat2glove.esp
boa ncrpahelmet.esp
FCO - OHSB NPC edits.esp
Functional Post Game Ending - YUP Patch.esp
mojave travel.esp
karmic balance.esp
wmx-lonesomeroad.esp
WMX-honesthearts.esp
Jsawyer Ultimate.esp
Jsawyer Ultimate - fco patch.esp
Jsawyer Ultimate - mojave raiders patch.esp
Jsawyer Ultimate - mojave arsenal patch.esp
Jsawyer Ultimate - WO patch.esp

Edited by wr3cking8a11
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Nothing good to tell you.

Fallout NV is unstable in the best of times. You added Brave New World - a 512 MB game changing mod.

Make heavy use of Vortex Profiles.

Role back to a save before you installed any game changing mods - like Brave New World. Disable your new mods also.

Create a new profile for this. Call it "Stable" or something. Play enough on this profile to make sure it really is stable. Use it as the base for new profiles.

Create a separate profile called "Brave New World". Enable only those mods required for it.

You get the idea. Divide and conquer. And don't throw every available mod in any profile and expect it to work.

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