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biped model list vanishes in geck


RomanCZ97

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Hello, i have a mod which adds new power armors and uses textures from dragbodys FO4 mod (this one https://www.nexusmods.com/newvegas/mods/68058?tab=description) but it doesent have project nevada support (visor,vision modes), so i figured i would do them myself, but if i do ANYTHING with that mod the biped model list (using FO4 PAhand R and L) reverts to NONE, even if i dont do anything and just save. If i try to put the biped model list back as soon as i close geck it reverts back to NONE.

Edited by RomanCZ97
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I am not a modeller, but would not expect the "biped model list" to be the same between the Gamebryo and Creation engines. The latter expands upon many things from the former, and from other comments on other topics that seems to be one area where they diverged. Here is a list of the 20 available biped model slots for FNV.

 

-Dubious-

Edited by dubiousintent
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