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Stretched Mesh on BD-UUNP (BHUNP Conversion) Vampire Royal Armor


FGCool

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Hey,

I'm using the BHUNP Conversion for BD-UUNP Armor and Clothes Replacer (https://www.nexusmods.com/skyrimspecialedition/mods/34701)

 

And realized that some (or rather a lot) of the armors were not completely conform to all BHUNP Sliders.
So I took it upon myself to learn how to use Outfit Studio to patch those issues over on the most basic level.
(aka modifying the morphs my Presets and mods (Pregnancy) use to not cause any clipping (even though some armors still give me clipping ingame despite there not being any in Outfit Studio (the base Vampire Armors)

Now, apart from some nipple clipping and tiny holes I could patch over I got one bug that, well, bugs me.
On the Royal Vampire Armor there is a Shape "Skirt" when I look at it in Outfit Studio nothing clips, whether I max all Body Sliders or use my Preset normally, nothing happens, but ingame I get this:
https://i.imgur.com/lBVgxxn.png

the long metal part hanging from the skirt bends into the longer cloth-skirt and then out again, creating a stretched mesh that just looks terrible.

Is there something I can do about that without having to know blender or something similar?

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