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Question on accurate character model weightpainting

modeling nif skeleton weightpainting weight paint

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Is there a why to add/modify weight painting to a nif model that is more accurate than using Outfitstudio's conform all method? I would use blender, but I know that Blender isn't really that compatible with NIF file formats. I do have a hunch that 3Dsmax could take on the task, but because my copy I had on my other HDD died, I can't clarify my assumption. So really I'm looking for a program that can read read the Skyrim's skeletons and weightpaint with the level of control similar to blender or 3DSmax.  




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You can manually weight paint in Outfit Studio. It's under the bones tab. Select the bone, and than paint the vertex.


You can use poses to test some simple poses like moving the arm up/down.

Also tagged with one or more of these keywords: modeling, nif, skeleton, weightpainting, weight, paint

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