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If I wanted a trait or perk to apply to several specific locations, how would I do that?


FNVGuy1127

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Check the GetInCell function. I recommend you read it from the wiki. It can take incomplete arguments so if you do something like: Player.GetInCell Vault

It will return true for any cell with an ID that starts with Vault

When I do that, it shows something like "Vault11a" and so on. So do I add everything that starts with "Vault" as a condition for the perk to have an effect?

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