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I got skyrimse.exe as part of load order in sseedit.


Akulakha

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My sseedit keeps loading this additional master file I don't know if it's meant to be there or not but it basically looks like this:

 

00 Skyrim.esm

00 SkyrimSE.exe --this is the weird plugin. It looks like there is nothing inside but for some reason sseedit won't let me remove it.

01 Update.esm

02 Dawnguard.esm

03 Hearthfire.esm

04 Dragonborn.esm

05 Unofficial skyrim patch

 

Think it appeared after I had deleted some skyrim files and then verified in steam to get them back to diagnose an earlier problem. I checked through my data files folder and I could not find the plugin file for it so I could not manually delete it. Since it has the same number label as skyrim.esm I deleted skyrim.esm but it still shows up for some reason. It does say the authors are Nukem and Elminster. I looked them up but could not find them on nexus. It's only on sseedit. I don't see it in loot nor in my vortex plugins list. Any help would be much appreciated.

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SkyrimSE.exe is something put in by the authors of xEdit. There is a similar file for each game that xEdit can work with. It is necessary to be there and should not be removed.

 

I am not 100% certain on the purpose but every entry within the SkyrimSE.exe can be found in the Creation Kit when zero plugins are loaded. It stands to reason that these records are not present in the Skyrim.esm but still usable by mod authors in the CK. xEdit may therefore need a source entry for these records in order to properly process them.

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