Jump to content

Photo

Help identifying crashing cause - modding noob

crash freeze mods u.l.t.i.m.a.t.e.

  • Please log in to reply
7 replies to this topic

#1
likemeloveme

likemeloveme

    Stranger

  • Premium Member
  • 3 posts

Hi! 
 
I recently started modding FNV Ultimate edition and would like to ask for your help with identifying the cause of my game "freezing" every few minutes, making me have to shut the game down via de Windows task manager. I am using NMM and I have been following this Sinitar guide and watched different videos.
 
In my first (and short) playthrough I installed some mods following the guide linked above, completing all the steps in his stability & essential bugfixing. I did not make any bashed or merged patch or touched any LOD. I mainly installed texture mods, Project Nevada, SGO, Weapons of the New Millenia, ILO and few more. The game worked wonderfully and I had a great time...

...till I reached Prim (I was level 6) and decided to try some more mods on the playthrough, since all the process had been so smooth and "easy". I then installed many other mods from Sinitar's list, and here is where I started to experience the freezes, along with other issues listed below. I thought, "ok", I just installed like 30 mods mid-playthrough, it's normal that you "broke" the game, you dumb. So (rather than trying with a new game) I uninstalled all mods via NMM, unistalled FNV and deleted all related files. I reinstalled the game and carefully completed all the stability & essential bugfixing, then installed all mods I wanted (including the new ones I had chosen), made a bashed patch and then a merged patch as indicated in the guide I had been following.

 

I started a new game and after few minutes out of Doc Mitchell house, it froze like it did after the installation of new mods in the first playthrough. So, considering I am still getting the freeze, and I did not get a single error during the first playthrough, I guess it is safe to say that it has somethingo to do with one or more mods I installed in the "second batch".

 

I am now going to try and deactivate them and activate just some and see how it works, but I was thinking I could leave my load order here and maybe someone more experienced can identify what's wrong easily.

 

One thing I can noticeis failing since the installation of the second batch is that I am getting "changing" textures in building walls and floors, as seen in the pic. The colours and shapes change as I move the camera, as seen under the lady

 

One other thing is that options in the mod configuration menu for bash stealth and true leaning mods are not showing anymore.

 

One good thing I identified after my second clean installation is that weapons and textures in general look much better than the first time. Can this be due to the bashed/merged patching?

 

See current load order:

 

  0  0     FalloutNV.esm
  1  1     DeadMoney.esm
  2  2     HonestHearts.esm
  3  3     OldWorldBlues.esm
  4  4     LonesomeRoad.esm
  5  5     GunRunnersArsenal.esm
  6  6     ClassicPack.esm
  7  7     MercenaryPack.esm
  8  8     TribalPack.esm
  9  9     CaravanPack.esm
 10  a     YUP - Base Game + All DLC.esm
 11  b     oHUD.esm
 12  c     Interior Lighting Overhaul - Core.esm
 13  d     New Vegas Redesigned 3.esm
 14  e     Navmesh Fixes and Improvements.esm
 15  f     FCOMaster.esm
 16 10     SomeguySeries.esm
 17 11     Freeside Redone.esm
 18 12     Gomorrah Redesigned v2.esp
 19 13     TLD_Travelers.esm
 20 14     NVInteriors_Core.esm
 21 15     NVInteriors_ComboEdition.esm
 22 16     Mojave Master Plugin.esm
 23 17     New Vegas Sewers.esm
 24 18     Saving Camp Searchlight.esm
 25 19     Desert Rangers- Frontier.esm
 26 1a     Novac Public Library.esm
 27 1b     The New Bison Steve Hotel.esm
 28 1c     NVWillow.esp
 29 1d     New Vegas Stories.esm
 30 1e     Project Nevada - Core.esm
 31 1f     Project Nevada - Equipment.esm
 32 20     Weapons.of.the.New.Millenia.esm
 33 21     Project Nevada - Rebalance.esp
 34 22     Project Nevada - Cyberware.esp
 35 23     D.E.I.M.O.S..esm
 36 24     Project Nevada - Extra Options.esm
 37 25     Interior Lighting Overhaul - L38PS.esm
           YUP - NPC Fixes (Base Game + All DLC).esp
 38 26     The Mod Configuration Menu.esp
 39 27     Vurt's WFO.esp
 40 28     New Vegas Redesigned 3.esp
 41 29     New Vegas Redesigned 3 (No Fort).esp
 42 2a     CorpsesUseVanillaSkeletons.esp
 43 2b     NVInteriors Addon.esp
 44 2c     Uncut Wasteland.esp
 45 2d     SGO for NV.esp
 46 2e     New Vegas Landscape Overhaul.esp
 47 2f     Logic and Consistency Fixes.esp
 48 30     Asterra's Many Fixes.esp
 49 31     The Weapon Mod Menu.esp
 50 32     Vanilla UI Plus.esp
 51 33     dD - Enhanced Blood Main NV.esp
 52 34     Book of Steel.esp
 53 35     ADAM - Trooper Gloves.esp
 54 36     Project Nevada - Rebalance Complete.esp
           Project Nevada - All DLC.esp
 55 37     Project Nevada - Gun Runners' Arsenal.esp
 56 38     EVE FNV - ALL DLC.esp
 57 39     Project Mojave.esp
 58 3a     FiveAcesGunShop.esp
 59 3b     WeaponModsExpanded.esp
 60 3c     WMX-ArenovalisTextures.esp
 61 3d     EVE FNV - NO GRA.esp
 62 3e     WMX-DLCMerged.esp
 63 3f     EVE FNV - NO DLC.esp
           WMX-EVE-AllDLCMerged.esp
 64 40     IMPACT.esp
 65 41     Goodsprings Reborn.esp
 66 42     Unofficial Patch Plus.esp
 67 43     Unofficial Patch Plus - Addendum.esp
 68 44     Mojave Emperor Scorpions.esp
 69 45     FNV Realistic Wasteland Lighting - All DLC.esp
           WEATHER RUDY ENB.esp
 70 46     FCO - GlowingOne.esp
 71 47     NCR Convoy.esp
 72 48     Home On The Wastes.esp
 73 49     ADAM Complete.esp
 74 4a     PNPatches.esp
 75 4b     YUP-PN Patch.esp
 76 4c     ADAM - MERGE.esp
 77 4d     PrereleaseRestored.esp
 78 4e     WNMerge.esp
           Weapons.of.the.New.Millenia.Leveled.Lists.esp
           Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp
           CraftableWeaponMods-WeaponsOfTheNewMillenia.esp
           YUP-WMX Patch.esp
 79 4f     Asurah_reanimation.esp
           357retex.esp
           singleshot_retex.esp
           WMX-EVE_ALL_DLC.esp
 80 50     HelplessFalling.esp
 81 51     Saving Camp Searchlight PATCH.esp
 82 52     NewVegasBounties.esp
 83 53     NewVegasBountiesII.esp
 84 54     TheLozza's_Gasmasks_V2.esp
 85 55     NewVegasBountiesII Fixes - DLCs.esp
 86 56     NewVegasBountiesIII.esp
 87 57     TeslaWeaponsPack.esp
 88 58     The Hollander Hotel.esp
 89 59     brotherhoodpresence.esp
 90 5a     AutumnLeaves.esp
 91 5b     NukaCola-Ojo.esp
 92 5c     Donta1979 MK117 Prototype Armor.esp
 93 5d     Freeside Redone - NV Interiors Patch.esp
 94 5e     TheCollector.esp
 95 5f     VS-Armor-Pack-1.esp
 96 60     zzClothes.esp
 97 61     ProjectSledgehammer.esp
 98 62     TacticalLaserRifle.esp
 99 63     Colossus NV.esp
100 64     RoadFighterArmorEN.esp
101 65     RB_RaiderPA.esp
           RaiderPAPNpatch.esp
102 66     WEarmor.esp
           YUP - AutumnLeaves Patch.esp
103 67     Simple DLC Delay.esp
104 68     FreesideRedoneMerge.esp
           Freeside Redone - Eliza Patch.esp
           Freeside Redone Hollander Motel Patch.esp
           Freeside Redone FiveAcesPatch.esp
105 69     migWellRested.esp
           Project Nevada - EVE All DLC.esp
           Project Nevada - EVE No DLC.esp
           Project Nevada - EVE No GRA.esp
106 6a     Project Nevada - Cyberware Additions.esp
107 6b     PNx Chargeable Tesla Deathray.esp
108 6c     bashstealth.esp
           Bash_Stealthboy.esp
           Bash_Stealth.esp
           True Leaning.esp
109 6d     CIB Supermutants.esp
110 6e     True Wasteland Economy.esp
111 6f     FO4PowerArmor.esp
           FO4PowerArmor-Unoctium.esp
112 70     HIIheadgearpack.esp
           Project Nevada - Med-X Fix.esp
113 71     ILO - NVWillow.esp
114 72     ILO - YUP Patch.esp
115 73     Project Nevada - Dead Money.esp
116 74     Project Nevada - Honest Hearts.esp
117 75     Project Nevada - Lonesome Road.esp
118 76     Project Nevada - Old World Blues.esp
           Unofficial Patch Plus - Project Nevada Patch.esp
119 77     Interior Lighting Overhaul - Ultimate Edition.esp
120 78     ILO - D.E.I.M.O.S.esp
121 79     ILO - New Vegas Bounties II.esp
122 7a     ILO - New Vegas Bounties.esp
123 7b     ILO - NVInteriors Project.esp
124 7c     FNVMerged.esp
125 7d     Bashed Patch, 0.esp
 
Thanks!

 

 



#2
M48A5

M48A5

    Resident poster

  • Members
  • PipPipPipPipPip
  • 8,718 posts

You have too many mod files in the Data folder.  Inactive mods do count against the total you can have.  If you have not added the FNV Mod Limit fix, the total is around 130-135.

 

Did you ever start and run the game without mods?  Did you add a lot of mods hoping everything would work right on your equipment?

 

If the answer to either is "NO", then delete everything related to New Vegas, reinstall the game and then launch the game and play around with it to ensure you have a stable install.

You can then start adding mods, one at a time, then check in the game to ensure the game is stable.



#3
JimboUK

JimboUK

    There's someone watching me, I can tell.

  • Premium Member
  • 45,140 posts

I wouldn't follow that guide, it's terrible. 



#4
likemeloveme

likemeloveme

    Stranger

  • Premium Member
  • 3 posts

thanks both, I think I would go for a clean install and mod configuration, following another guide. Can you recommend any? How is this one?



#5
M48A5

M48A5

    Resident poster

  • Members
  • PipPipPipPipPip
  • 8,718 posts

thanks both, I think I would go for a clean install and mod configuration, following another guide. Can you recommend any? How is this one?

I have never used a guide.  Those guides are written for the author's equipment and it may or may not work on yours.  I read mod descriptions and the comments pages to see what problems there are before downloading any mod.  I then decide for myself as to whether or not to use the mod.



#6
dubiousintent

dubiousintent

    Resident poster

  • Premium Member
  • 8,221 posts

* Did you install Steam to it's default location?  (GOG is not a problem as it places the game correctly.)  If so, please see the wiki "Installing Games on Windows Vista+" article for why the original default Steam behavior of installing games to the "C:\Program Files" or "C:\Program Files(x86)" folder tree was bad (they learned better, and don't do that any more but didn't change it for older games); and why "disabling UAC and running as Administrator" is NOT sufficient, with instructions how to move it.  Among other things, later versions of Windows (since the game was released) force files in "system protected" folder trees to be "read only" regardless of how you set them manually.  It includes instructions on how to correctly move the Steam folders out of that folder path.

Don't move it to "User\Documents" either, as "executable" files are not permitted to run from there for similar "anti-malware" reasons.  

This is the single most important thing you can do to fix and protect yourself against problems in the future.  As much of a PITA as that is, it's never going to be any easier than now.  System updates often cause issues with games installed to these folder trees.  With the game moved out of the default location you will not need to be running it as an "Administrator Account", which is safer.  Please see the 'Restoring to "Vanilla"' section of the wiki "FNV General Mod Use Advice" article as well.

* Do you have "New Vegas Stutter Remover" (NVSR) installed?  If so, please see the 'Issue: CTD after 10-20 minutes of play (post-Win10 2017 FCU)' and 'Issue: CTD without warning, "Out of Memory error", or stops responding after the Main Menu' entries in the 'Solutions to "Crash To Desktop" (CTD) problems' section in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.  Note the default NVSR settings do not work with Win10, but there are some recommended by the author for Win10 further down in the article.

:* Currently, the recommended alternative to NVSR, if you are running Win7 or Win10, is to try using the "New Vegas Tick Fix (NVTF)" mod instead.  However, until NVTF includes the option, you may want to continue to use NVSR for the "iThreadsFixedToCPUs" setting.  However, use of NVSR along with NVTF is unsupported.
 

I recommend anyone read the entire "FNV General Mod Use Advice" article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to play a modded FNV or it's been more than a year since you last did so.  It is designed for someone who has never played a modded PC game before, so it tries to avoid making any assumptions, is kept "up-to-date", and covers years of "lessons learned".  It is NOT a list of various mods to install that happen to work on the author's machine.  It addresses fundamentals underlying how to get the basic game and mods to work together.

-Dubious-



#7
likemeloveme

likemeloveme

    Stranger

  • Premium Member
  • 3 posts

Thanks. I reinstalled outside of program files and moved to ModOrganicer2 (from NMM). I completed the guide listed above (Viva New Vegas) and the game is working great at 59,9 fps.

What you say about guides being done for a specific user equipment is surely true, but I guess being completely new to modding, having somethign to follow has helped me a great deal. 

I need to plan a read of the FNV General Mod Use Advice anyway, I think I will enjoy learning more.

BR



#8
dubiousintent

dubiousintent

    Resident poster

  • Premium Member
  • 8,221 posts

For any lurkers coming across this thread:

 

When I first started I also used such a "guide", but quickly ran into problems not covered by them.  Which led me to stop and research more fundamental aspects about using mods with this game for more than a week.  I have never had more than a temporary, specific "mod update" conflict since starting to actually "play" the game.  Which in turn lead me to write the wiki "FNV General Mod Use Advice" article about mod use basics for FNV.  Read it first, then you can follow most any "guide" of specific mods to install with an understanding of the hidden assumptions most such authors fail to cover.

 

You do not want to get 30-100 hours into the game only to discover you have a fatal problem simply because you rushed things.  (It happens.)

 

-Dubious-







Also tagged with one or more of these keywords: crash, freeze, mods, u.l.t.i.m.a.t.e.

Page loaded in: 1.149 seconds