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Create craftable indirect powered light mesh


Sebo85

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I think that's something governed by havok behaviour graph. Alas, there's no tool to create/edit them, but you can

 

A) perhaps edit an existing light

B) use a script

 

If B), use CanBePowered (and WorkshopPowerConnection, tho not sure if needed for wireless power stuff) keywords. Then there's OnPowerOn/OnPowerOff events that will fire respectively.

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