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creation kit, ground texture issue ingame


switchkeys

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The exterior cells are divided into quadrants with vanilla ground textures already in place. If you wish to modify and blend in different textures that you have do the changes in landscape editing in the render window working with the various quadrants to get a uniform texture. Below is related tutorials that explains.

 

See Part IIIa Consolidating Textures

http://tesalliance.org/forums/index.php?/topic/6842-ck-basics-lesson-3/

 

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yes, i know about the quadrants, i aint over 6, but as i mentioned, in the creation kit it all looks fine, its the ground texture i want, its ingame where you spot the problem.

 

edit, already found the solution, a small mod conflict(didnt knew a mod would conflict in that area) removed the mod and all is fine now.

Edited by switchkeys
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