Jump to content

[LE] How do people preview effect shaders?


rkkn

Recommended Posts

That's the only way, there is no preview for Effect Shaders, Visual Effects, Particle Geometries, Impact Data, Idles and animations that are not assign to the actor, like the ones you see in the actor's preview window.

 

You can preview "ImageSpace Modifiers", but the majority of times CK will CTD, well at least on my end...

Link to comment
Share on other sites

No, there aren't any programs.

What you can do is to make a "Test Cell" or a "PreFab Cell" in your mod, it doesn't need to have anything, just a floor and NavMesh.


A lot of modders make "PreFab Cell" to test their stuffs before appling them to the actual cells, this is very useful for things like testing FX, actors, scripts, puzzles.... etc.


You don't need to 'Load' a save, but you just "COC" to the PreFab Cell, and since the cell is actually empty, it will load very fast.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...