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Getting stuck in custom made interior cell

interiors geck cells stuck cant move tcl noclip

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#1
Mcdoye

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was wondering if anyone can help me. i have built a big sewer system, it is fully perfectly navmeshed, has a few npcs, misc decor. i didnt expect any issues from it.  but unfortunately when i enter the interior i am stuck in the middle of a sewer door and cannot move. surprisingly even with TCL command activated i still cannot move.. playermoveto commands do not work inside the interior cell either.

 

i have spent over 29 hours putting this area together and will greatly appreciate anyone that can help me fix my issue. 



#2
madmongo

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You said you made a big sewer system, maybe you made it too big. If your cell's objects extend beyond the limits of what the game's havoc engine can handle, you end up with symptoms like what you describe. You get stuck in the middle of the cell, you can't move. You can also end up with a lot of your NPCs and objects being squished around you.

 

Break your sewer system up into smaller chunks and make sure that each section is centered around the cell's origin (0,0,0) so that nothing is placed too far away in the X, Y, or Z directions.


Edited by madmongo, 18 October 2020 - 11:38 PM.


#3
Mcdoye

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i made a copy of my full sewer so i can come back to fix it when i find the bug. shrunk the sewer and tried moving it around the cell. raised it, lowered it. moved it all diffrent axises. still getting stuck upon arrival. im beginning to think it has something to do with a static object rather than the cell itself

 

the statics im using are Lpipe1way, Lpipe2way, Lpipe3way. Lpipe1way05, EcvLight02, Htbluelight marker.







Also tagged with one or more of these keywords: interiors, geck, cells, stuck, cant move, tcl, noclip

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