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Detroit: Become Human Android LED


Deleted76816238User

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Should be easy enough...

Look into "glow maps" and "Looksmenu Overlays".

Although those would conform to head mesh closely and not be it's own shape without a *.nif file.

If i knew it well enough/had the right tools one could use displacement [bump] maps to make it look "raised up" a bit.

 

(Way far into a different rabbit hole ATM).

 

PM me if it gets made though:

Where is that from?
It would be great to mark all Gen 3 Synths with those.

Sort of countraposto to Gunner blood type tattoos.

Would go great with: SKKSyntheticPlayer :yes:

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