Welp, I thought I fixed it. Had the council house all showing b4 writing the thread, but now its back to the pictures. Found a script tied to RoHT_CouncilHouse_beams. It's about the expansion to the council. I'm going to attempt to mark those beams as "ref. persist" and see what happens. I'll edit this post with results. I did clean w/ TesTool & Tes3cmd dragNdrop, but the ref. persist was still checked after I cleaned it.
EDIT: Ok. Problem persists. Testool & tes3cmd both cleaned the file, but in CS, the checkmark for References Persist remain. Load up & go in there and back to the invisible walls/floors. So I'm going to replace the mod w/ the original and play til I expand the house. I'm including my load order. Again, thanks for your time.
EDIT 2: I think My Problem has to do with this script. In which I'll have to playthru n c if it corrects itself after expansion.
Edited by AYLeiDRuiN, 25 October 2020 - 01:13 AM.