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ArZaKoN

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Hi, I'm having a little issue with Conjuration. I know there are some mods to fix the magic absorption bug, and the Unofficial Skyrim Patch also fixes this little bug, but I'm using Apocalypse Spell Package and Mighty Magick with the Unofficial Patch and, although the vanilla summons work fine, those new summons from Apocalypse and Mighty Magick still suffer the absorption bug. Might Magick changelog says the bug was fixed in the latest version (that's the ony I'm using), but whenever I try to summon any creature added by MM with the Atronach Perk, there's still a slight chance the summon won't appear at all.

If it's helpful, I'll put the whole list of mods I'm using right now. Also, I'm using BOSS.

 

(0 -> 0)	Skyrim.esm
	(1 -> 1)	Update.esm
	(2 -> 2)	Dawnguard.esm
	(3 -> 3)	HearthFires.esm
	(4 -> 4)	Dragonborn.esm
	(5 -> 5)	CraftSketching.esm
	(6 -> 6)	ETaC - RESOURCES.esm (http://skyrim.nexusmods.com/mods/13608)
	(7 -> 7)	Unofficial Skyrim Patch.esp
	(8 -> 8)	Unofficial Dawnguard Patch.esp
	(9 -> 9)	Unofficial Hearthfire Patch.esp
	(10 -> 10)	Unofficial Dragonborn Patch.esp
	(11 -> 11)	Chesko_Frostfall.esp
	(12 -> 12)	Economics of Skyrim.esp
	(13 -> 13)	Economics of Skyrim - Dawnguard.esp
	(14 -> 14)	AK- Placeable Statics.esp
	(15 -> 15)	BooksBooksBooks.esp
	(16 -> 16)	Carriage1.esp
	(17 -> 17)	CCGuides.esp (http://skyrim.nexusmods.com/mods/10255)
	(18 -> 18)	CCScrolls.esp
	(19 -> 19)	CCStaff.esp
	(20 -> 20)	CCLevelImprove.esp
	(21 -> 21)	CCTailoring.esp
	(22 -> 22)	CCMainFile.esp
	(23 -> 23)	DSpSoB.esp (http://skyrim.nexusmods.com/mods/17746)
	(24 -> 24)	Dwemer Certified.esp
	(25 -> 25)	humans drop human parts.esp
	(26 -> 26)	Ish's Souls to Perks.esp
	(27 -> 27)	UnlimitedBookshelves.esp
	(28 -> 28)	Convenient Horses.esp
	(29 -> 29)	WetandCold.esp
	(30 -> 30)	SkyUI.esp
	(31 -> 31)	Cloaks.esp
	(32 -> 32)	1nivWICCloaks.esp
	(33 -> 33)	1nivWICSkyCloaksPatch.esp
	(34 -> 34)	Skyrim Knights.esp
	(35 -> 35)	Tribunal Maskes by Zairaam.esp
	(36 -> 36)	Tribunal Robes by Zairaam.esp
	(37 -> 37)	HarvestOverhaul.esp
	(38 -> 38)	HarvestOverhaulDawnguard.esp
	(39 -> 39)	HarvestOverhaulCreatures.esp
	(40 -> 40)	HarvestOverhaulCreaturesDawnguard.esp
	(41 -> 41)	HarvestOverhaulCreaturesDawnguardHearthfire.esp
	(42 -> 42)	Barrogshideout.esp
	(43 -> 43)	neaextbromjunaar.esp
	(44 -> 44)	Run For Your Lives.esp
	(45 -> 45)	When Vampires Attack.esp
	(46 -> 46)	Sell Stones of Barenziah.esp
	(47 -> 47)	ArchmageTolfdir.esp
	(48 -> 48)	BRrobecirclets.esp
	(49 -> 49)	Civil War Repairs.esp
	(50 -> 50)	Homestead.esp
	(51 -> 51)	NecromancerImproved.esp
	(52 -> 52)	NonEssentialChilds.esp
	(53 -> 53)	Thieves Guild Requirements.esp
	(54 -> 54)	UnreadBooksGlow.esp
	(55 -> 55)	ETaC - Villages Complete.esp
	(56 -> 56)	Populated Cities 2.esp
	(57 -> 57)	RRRE-Lite.esp
	(58 -> 58)	RRRL-ETaC-Villages-Complete-Patch.esp
	(59 -> 59)	SkyrimSewers.esp
	(60 -> 60)	RealisticNeedsandDiseases.esp
	(61 -> 61)	RND_Dawnguard-Patch.esp
	(62 -> 62)	RND_ETaC-Patch.esp
	(63 -> 63)	RND_HearthFires-Patch.esp
	(64 -> 64)	Better Vampires.esp
	(65 -> 65)	Apocalypse - The Spell Package.esp
	(66 -> 66)	spelleraser.esp
	(67 -> 67)	Mighty Magick - Alteration.esp
	(68 -> 68)	Mighty Magick - Alteration Extras.esp
	(69 -> 69)	Mighty Magick - Conjuration.esp
	(70 -> 70)	Mighty Magick - Conjuration Extras.esp
	(71 -> 71)	Mighty Magick - Destruction.esp
	(72 -> 72)	Mighty Magick - Dual Casting.esp
	(73 -> 73)	Mighty Magick - Fortify Magic School Enchantment and Alchemy Reversed.esp
	(74 -> 74)	Mighty Magick - Illusion.esp
	(75 -> 75)	Mighty Magick - Illusion Extras.esp
	(76 -> 76)	Mighty Magick - Restoration.esp
	(77 -> 77)	Mighty Magick - Restoration Extras.esp
	(78 -> 78)	Mighty Magick - Scaling.esp
	(79 -> 79)	SimpleTeleport.esp
	(80 -> 80)	MasterMagickaRegen.esp
	(81 -> 81)	ReadAndLearnSpeechcraft.esp
	(82 -> 82)	Vampirelordroyal.esp
	(83 -> 83)	TwinSouls_MightyMagick_Patch.esp (A custom made mod for multiple summons; also not responsible for the absorption bug; tried it).
	(84 -> 84)	Smash It Up - Functional Mills.esp
	(85 -> 85)	Conjure_SkeletonHero.esp (http://skyrim.nexusmods.com/mods/9208)
	(86 -> 86)	SoulTrapSummon_MM_fix.esp (A small custom made fix for Might Magick which allows soultrapping summons; I've tried deactivating it, but the absorption bug persists)
	(87 -> 87)	RND_Dragonborn-Patch.esp
	(88 -> 88)	EW_GQ_Dunmerification.esp (http://skyrim.nexusmods.com/mods/31468)
	(89 -> 89)	THCraftableVampireArmory.esp (http://skyrim.nexusmods.com/mods/21884)

 

 

Thanks in advance for any help. I can play with this bug as it only affects Apocalypse and Mighty Magick summons, but it's a pity if I cannot play with those creatures anymore.

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