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Heavily modded Skyrim vram consumption, 2gb enough?


smiffff

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As the title says, I'm wondering what kind of v(ideo)ram consumption Skyrim has with a load of textures mods and tweaks thrown in to the mix (ENBs included).

 

I'm just about to build an entierly new system, and unfortunately, I've already placed an order and everything is ready to be picked up by tomorrow.

 

The system:

CPU: Intel i5 3570k

CPU cooler: Cooler Master 212 Hyper Evo

GPU: Gigabyte Geforce GTX 680 2GB OC

Motherboard: ASRock Z77 Extreme4

Ram: Corsair Vengeance 2x4gb 1600MHz Low-profile

PSU: Corsair HX750 v2 +80 Gold Certified

Case: Fractal Design Define XL R2

 

Resolution: 1920x1200/1080

 

I'm a little wary that the 2gb memory on the GPU won't be enough for all the mods I'm planning on using.

 

I always had a bit of a suspiscion that I was going to run out of vram though, and when I laid eyes upon this http://www.overclock.net/t/1272610/2gb-vram-with-heavily-modded-skyrim-has-anybody-had-issues, it pretty much felt like it was confirmed that Skyrim would require a bit more than 2gb vram.

 

So my question to you is...

 

How much vram does Skyrim consume for you, and are you experiencing stuttering, crashes or missing textures (or other visual signs that your vram is capped/not sufficient)? What kind of tweaks are you using? Should I return that GPU for a 4gb version just incase the s#*! hits the fan? General knowledge on the subject?

 

Note:

I'm most probably gonna pick up a Gigabyte GTX 670 4GB OC if I'm to get a new card as I got the 680 on a sale.

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Depends on how much more expensive the 4Gb card is and how it will affect your budget really. if you can get it and not have any cash problems then by all means go for it. Skyrim will use over 3 gigs Vram and tommorows games will want more memory, so buying better now and it will be longer before you need to upgrade..

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