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As stated in the title I'm looking to gain some input from players on a feature of the mod that I'm working on.

When the player's health drops below 20% there will be a chance to trigger an effect. Either a Cloak or an AOE (spawn hazard). for balancing there will be a cooldown on this effect: Almost a beat for beat copy of the "On low health do X" Legendary armour mods from Far Harbour, with my own personal flair.

Fortunately the script for this is very straightforward so all I really need to accomplish this is to make up my mind, and that's where you all come in. :wink:

 

What would you prefer to use when playing Fallout 4: a cloak that boosts your defence and damages enemies for a time, or an AOE that will damage enemies and push them back?

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