Good day everyone.
I am working on a mod for TTW and trying to make an Auto-talking NPC
I got everything right except two major issues
First The NPC won't say its dialogue from the quest no matter what I do and always says something generic
(in this case "sorry but I`m not at liberty to talk right now" and the NPC is a robobrain
Here is what I did:
Topic Condition is set to GetIsId and the npc ID
NPC is friendly to the player and has its own voice type ( which only made it worse because now no dialogue appears)
I looked all over the internet and did Seddon4494's last tutorial on the issue and still the same problem
the second problem is that the NPC won't start its sandbox package after finishing the dialogue package even with a script that makes it do just that
thanks in advance