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FO4Lodgen help needed!


Laptoprocker

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Hi all, so I am trying to regenerated my LODs with FO4LodGen and I have the following questions:

There is this forum post with a bunch of supplementary .esp files improving LOD generation, however I wonder which ones should/can I use if I already have Tree LODs pregenerated? (I use Boston Natural Surroundings Trees Only with Pine Trees Redone pregenerated LOD).

Also there is now a whole new "Terrain LOD" section for FO4Lodgen which is missing from all the guides out there (back then there was only Objects LOD generation possible). How does this work? Are there any prerequisites? How does it work together with FAR - Faraway Area Reform and WET - Water Enhancement Textures?

I'd appreciate any help on these!

 

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