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[LE] Custom Animation freezing Bug


skyflash71

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i`m not really sure what causes this bug ,so here is what i`ve done so far , i made some animations with blender and converted them to work with Skyrim Special Edition for my new Spell pack mod , i added the Animations to behavior file via FNIS and made idles in Loose Category of Master behavior , i`m using scripts to play the Animation by calling (Debug.SendAnimationEvent(AnimationEvent) function , the Animations plays without problem the problem occurs after the Animation is done , my character simply freezes with Two-handed Weapon in one hand , i can sheath the weapon ,sometimes i cant even jump for like a minute then my character simply draws the weapon and the situation goes back to normal , when ever i use this animation with weapon drawn it doesn`t freeze and i can also fix the problem by unequpping and equipping the weapon back , but since these are Combat animations it makes absolutely any sense to use it without weapon or force re-Equipping the weapon.

this video can visually show the issue

Edited by skyflash71
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