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Adjusting Weapon Stats Armor Stats Prices etc. with OBSE Script?!?


kirgan

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Hi guys,

 

I have worked on the stats (reach) of all weapons in Obliivon and the Shivering Isle and will continue to change prices and other Stats of all ingame things to make it more realistic.

So far weapons have a reach so that ingame animation is the same as the hit range.

I will then continue on working on the weigths of all items, based for example on the amount of iron bars you would use to smith a iron axe, for example 3, each weighs 5 Kg, making the weapon weigh around 15 Kg and so on.

 

I exported the Stats from the CS and worked on the .csv files to change stats like reach.

 

Now i need someone to help me with getting the data into the game.

I like to implement something similar like Enhanced Economy did. It gave the opportunity to change prices in game via a ini file.

Is it possible to change other stats like reach etc. via ini file as well, and if so, how can this be achieved?

 

 

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