Lux
[WIP] Lightning rework from scratch project for interior spaces.

Lux
Started by
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, Dec 07 2020 11:54 AM
5772 replies to this topic
#1
Posted 07 December 2020 - 11:54 AM

#2
Posted 07 December 2020 - 01:28 PM

Tracking. Looks good. But I am using Windows Shadows and don't really see myself giving that one up.
#3
Posted 07 December 2020 - 01:42 PM

From the REQUIREMENTS : Hard requirement - Embers XD - essential work base - Use the "Embers HD" plugin though."
I'm not quite sure what the instructions require, the only Embers HD plugin in the Embers XD page belong to Embers HD - EEKs Whiterun Interiors (HD)
I'm not quite sure what the instructions require, the only Embers HD plugin in the Embers XD page belong to Embers HD - EEKs Whiterun Interiors (HD)
#4
Posted 07 December 2020 - 01:48 PM

I like the look of this, but you keep using the word lightning instead of lighting. Which means when I read the text on the front page, I thought this was some sort of weather thing at first. You might want to correct that!
#5
Posted 07 December 2020 - 01:48 PM

I like it awesome work! I would like just a more realistic window lighting for textures like rustic windows, i mean the light that pass through the window should be more opaque... I mean i feel like it should be more realistic like that personally, no to offend your awesome work, thank you, i'm tracking it!
#6
Posted 07 December 2020 - 01:57 PM

When installing regular embers xd, you have three plugin options: .esp, .esl, and .esp "esl"ified. I guess he means to install the former.
Edited by Adrien2401, 07 December 2020 - 01:57 PM.
#7
Posted 07 December 2020 - 02:07 PM

He means the .esp.
#8
Posted 07 December 2020 - 02:15 PM

I'm using EmbersXD and you have to choose between multiple plugin options. I chose the EmbersHD.esp, which is supposed to be compatible with previous iterations (EmbersHD for instance).
If you have anything else but EmbersHD.esp, the mod won't be recognized.
If you have anything else but EmbersHD.esp, the mod won't be recognized.
#9
Posted 07 December 2020 - 02:18 PM

Adding 3D window models is definitely something i'll work on but it's literally another job and i'd like to at least finalize most towns before. I was wondering if something should be done with the beams too, it depends a lot upon which ENB you're using etc. but perhaps i'll stack some in specific places.
#10
Posted 07 December 2020 - 03:01 PM

Really hope JK gives you pemission, this looks amazing!
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