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(Not) looting chests in friendly areas to improve game immersion


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#1
Alonshowman

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I have the habit of not looting chests or other containers in friendly areas (Lothering, Redcliffe, etc.). If there is a chest in, say, a house in Redcliffe and I loot it, then I'm a thief, whether somebody sees me or not. Since I'm playing "good" characters, I shouldn't do that, so I avoid it to improve game immersion. The obvious consequence of doing that is that I miss some money and gear, but that's fine with me, it's a part of the challenge. But I wonder if that might be counterproductive in the sense that by avoiding those containers I might be missing important quest items. For instance, I checked the chest in the mill in Redcliffe and found a love letter there that looks like it might be important for some side quest. Is that common in this game? Is there important content that I will miss if I don't loot containers in friendly areas? Also, is there anyone who also does this?

 

For the record, I'm using an auto loot mod, so checking each container to see if it contains some important item is not really an option, as soon as I click the chest I loot it and it can't be undone.



#2
theskymoves

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There are items for the quest you've encountered (Correspondence Interruptus) in containers and locked chests throughout the game, and you will be unable to complete the quest without them. However, the quest in question is part of a rogue-centric quest chain, so you may not want to accept those quests at all with a 'good' character. (I don't.)

 

I'm not sure how you define a 'friendly area' (for example, is Redcliffe Castle 'friendly' or not?), but I will note that there are some companion quest items in containers and locked chests, and you'll either be forced to go back for them later if you don't loot them when you initially have the opportunity (or miss out on completing the companion arc); likewise, many companion gifts are found that way. (I personally find traveling back to a chest is even less immersive than looting away, but YMMV.)

 

Additionally, there are some rather valuable/unique gear items to be found in containers and chests (and behind locked doors), which you'd be missing out on.

 

While I'm a pretty hardcore roleplayer, I find in Bioware games I have to put aside that inclination when it comes to pillaging the map, as there is a clear expectation on the part of the developers that the player will loot everything, regardless of 'alignment' or roleplay preferences.


Edited by theskymoves, 11 December 2020 - 05:07 PM.


#3
Alonshowman

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Thank you, theskymoves, excellent answer, as usual. Keeping that in mind, I think I'll just drop the immersion approach and loot everything. When it comes to immersion sometimes you have to compromise.

 

 

I'm not sure how you define a 'friendly area' (for example, is Redcliffe Castle 'friendly' or not?)

 

Yeah, good question. In the case of Redcliffe Castle I consider it not specially friendly and decided to loot everything. The reasoning is that, according to the note you find soon after you enter the castle, the earl and the other nobles are murderers who like to kill innocents to get what they want. Meaning that the riches in the castle were obtained by "evil" means, so it's "OK" to take them. This is very subjective, of course, what the note says might not even be true. On the other hand, I assume that the goods stored in chests in the village belong to the villagers, so I was leaving them alone because there doesn't seem to be any good reason for a good character to take their stuff.



#4
theskymoves

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I'm trying to think of what note you find in Redcliffe Castle that would indicate the nobles there are bad guys.

Spoiler

 

Is it A Rolled-Up Note?

 

Spoiler


Edited by theskymoves, 12 December 2020 - 05:01 PM.


#5
Alonshowman

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OK, I got it wrong, then.

 

Spoiler



#6
theskymoves

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Spoiler

 

The game sometimes doesn't do a good job of presenting the background history of the world in a way that make things understandable... I know Ionly have a rudimentary grasp of things, even after multiple playthroughs and having read all of novels and lore volumes.



#7
Alonshowman

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Thanks, that clarifies it.






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