Artholix Posted March 12, 2013 Share Posted March 12, 2013 I was doing the quest getting the horn of Jurgen Windcaller, and stopped at Morthal on my way back to Riverwood. Went into the Inn and rented a room, I slept for 8 hours. When I woke up and got up from the bed I switched to 3rd person and noticed I was still laying down. I went to 1st person and could move around fine but the moment I went to 3rd I could no longer move and was laying down like I was sleeping. I went outside of the Inn and took screenshots. http://i1206.photobucket.com/albums/bb455/Artholix/Screenshot1464.png And another after I moved a little ways into town:http://i1206.photobucket.com/albums/bb455/Artholix/Screenshot6898.png Every time I try to enter a building or wait or try to load a previous save I CTD. I have no idea how to fix this. I am assuming it is some mod conflict but afaik I don't have any mod that has to do with sleeping animations. Here's a list of my mods anyways: Skyrim.esmUpdate.esmDawnguard.esmHearthFires.esmDragonborn.esmApachiiHair.esm3rdEraWeaponsMoS.esmLanterns Of Skyrim - All In One - Main.esmSPIKE.esmFantasy Music Overhaul.esmHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espChesko_Frostfall.espBetter Dynamic Snow.espClanking Armor.espIceBreaker's Improved Reverb-v0.02-Cleaned.espImproved Combat Sounds v2.2.espLIAT - Sounds.esprandomthunder.espRooster At Dawn v1.0.espmintylightningmod.espStaticMeshImprovementMod.espPrometheus_BeastSkeletons.espBirdsHF.espBirdsofskyrim.espBring Out Your Dead.espChesko_WearableLantern_Guards.espChesko_WearableLantern_Candle_DG.espChesko_WearableLantern_Caravaner.espJBS_hunting.espLanterns Of Skyrim - All In One - RCRN Pure.espLIAT - NPCs.espRealShelter.espReal Wildlife Skyrim 0.1.espSkyrim Flora Overhaul.espTytanis.espConvenient Horses.espAuto Unequip Ammo.espDYNAVISION Dynamic Depth of Field.espFootprints.espSkyUI.espiHUD.esphothtrooper44_ArmorCompilation.espLeftHandRings.espMedusa and Drakul Armors.espNorthborn Fur Hoods.esp3rdEraWeapMoS-lvlList.espDr_Bandolier.espRealcitiessolitude.espSleepingDangers-SandsofTime.espMasters of Death.espDistant DetailHF.espGuard Dialogue Overhaul.espHeadtracking.espImmersive Weapons.espKillable Children.espKillable Children - Quest Important Protected.espOpenFaceGuardHelmets.espRiften Bigger Trees.espSkyrim bigger trees.espdD - Enhanced Blood Main.espCampingKitNorthernRanger.espHunting in Skyrim - No Perks.espdD - Realistic Ragdoll Force - Realistic.espDeadlySpellImpacts.espInvestedMagic.espDuel - Combat Realism.espThe Dance of Death - Ultimate Edition.espSkyRe_Main.espSkyRe_Combat.espSkyRe_EncounterZones.espSkyRe_EnemyAI.espSkyRe_EnemyScaling.espSkyRe_StandingStones.espSkyRe_Survivalism.espSneak Tools.espSneak Tools Vanilla Hoods.espSneak Tools Vanilla Masks.espdD-No Spinning Death Animation.espTheEyesOfBeauty.espSkyRe_Races.espgetSnowy.espWATER.espWATER Plants.espBlacksmithforge water fix.espRaceMenu.espRaceMenuPlugin.espReProccer.espFantasy Music Overhaul - Combat Music.espFantasy Music Overhaul - Unique Town Music.espIHSS.espLeftHandRings - Dawnguard.espMVABasic.esprealcitieswhiterun.espDragonFastTravelRedone.espUrge - Lighter Dragon Bones And Scales.espBinocular Vision Game Settings 135.espUniqueBows.espMidasSkyrim.espChesko_WearableLantern.espWetandCold - Ashes.espWetandCold.esp1nivWICCloaks.espCloaks.esp1nivWICSkyCloaksPatch.esprcrnShaders.espRCRNvolumetric.espSupreme Fog.espUnofficial Dawnguard Patch.espUnofficial Dragonborn Patch.espUnofficial Hearthfire Patch.espUnofficial Skyrim Patch.esp83Willows_101BUGS_V4_HighRes.esp If anyone has any idea what is going on that would be great. Thanks for the help. Link to comment Share on other sites More sharing options...
Georgiegril Posted March 12, 2013 Share Posted March 12, 2013 Well, I have had the same issue this playthrough, which I ascribed to Frostfall (since that was a new mod for me)--but since you don't have that, perhaps something else is going on.Personally, I have noticed an increase in script-related problems since getting the Dawnguard DLC. I'm afraid I don't have a solution for you (except maybe not to use Dawnguard, but who wants that?)However, what I have found is that issues such as you describe seem to happen randomly and not very often. When they do occur, I have found simply saving the game and reloading it (I don't have to exit the game, just it save and then load the game again) has worked fine for me to be able to continue the game. Hope that is at least a little useful to you! Link to comment Share on other sites More sharing options...
Artholix Posted March 12, 2013 Author Share Posted March 12, 2013 Well, I have had the same issue this playthrough, which I ascribed to Frostfall (since that was a new mod for me)--but since you don't have that, perhaps something else is going on.Personally, I have noticed an increase in script-related problems since getting the Dawnguard DLC. I'm afraid I don't have a solution for you (except maybe not to use Dawnguard, but who wants that?)However, what I have found is that issues such as you describe seem to happen randomly and not very often. When they do occur, I have found simply saving the game and reloading it (I don't have to exit the game, just it save and then load the game again) has worked fine for me to be able to continue the game. Hope that is at least a little useful to you! I actually do have Frostfall, 14th one down the list. I'll try what you said with saving and reloading. Thanks for the response Georgiegril. Link to comment Share on other sites More sharing options...
Artholix Posted March 12, 2013 Author Share Posted March 12, 2013 (edited) Turns out I CTD every time I try to save, whether that be a new save or overwrite a previous save. Would this problem persist in a new game when attempting to sleep? I'd hate to have to start the game completely over again hoping this doesn't continue to happen. There wouldn't be some console command that would be relevant here would there? Edited March 12, 2013 by Artholix Link to comment Share on other sites More sharing options...
Georgiegril Posted March 12, 2013 Share Posted March 12, 2013 The first thing I would do, is go through your saves folder and delete any with .tmp at the end. This will not work properly, and will add to your troubles. Also you may want to check the size of your save game files...if you find that they became drastically larger at some point, you might try going back to one that is smaller. Then, this is what I would try for the save: Go back to an earlier save, before the sleeping problem save (a complete save is much better than a fast save, if you are using those.). Then, enter an interior cell (like a house or store) and try to save. If that doesn't work, you could try to find an earlier save (preferably in an interior cell) and then use the console command player.kill. That should kill you and reload the cell. Then, before trying to save, I would try to go through a door or fast travel, then save again, if you can. There are a few causes for save issues. Looking at your list, which is fairly similar to mine, I would investigate your weapons/armor mods, maybe rerun the reproccer? In an old game before the reprocc existed, I had a similar crash on save, which only existed if I had a particular weapon in my possession, which I surmised had not been patched properly for skyre. the only other thing...your mods list looks a lot like mine, but a few mods seem much different in their load order. Maybe you could try to run BOSS again, or try moving your manually placed mods around to see if it is simply a load order thing? Sorry about missing the frostfall mod, derp.If none of that works, maybe someone else will have an idea.... Link to comment Share on other sites More sharing options...
Artholix Posted March 12, 2013 Author Share Posted March 12, 2013 The first thing I would do, is go through your saves folder and delete any with .tmp at the end. This will not work properly, and will add to your troubles. Also you may want to check the size of your save game files...if you find that they became drastically larger at some point, you might try going back to one that is smaller. Then, this is what I would try for the save: Go back to an earlier save, before the sleeping problem save (a complete save is much better than a fast save, if you are using those.). Then, enter an interior cell (like a house or store) and try to save. If that doesn't work, you could try to find an earlier save (preferably in an interior cell) and then use the console command player.kill. That should kill you and reload the cell. Then, before trying to save, I would try to go through a door or fast travel, then save again, if you can. There are a few causes for save issues. Looking at your list, which is fairly similar to mine, I would investigate your weapons/armor mods, maybe rerun the reproccer? In an old game before the reprocc existed, I had a similar crash on save, which only existed if I had a particular weapon in my possession, which I surmised had not been patched properly for skyre. the only other thing...your mods list looks a lot like mine, but a few mods seem much different in their load order. Maybe you could try to run BOSS again, or try moving your manually placed mods around to see if it is simply a load order thing? Sorry about missing the frostfall mod, derp.If none of that works, maybe someone else will have an idea.... Thanks for all the help Georgiegril, you're awesome. I'll try what you said soon. Link to comment Share on other sites More sharing options...
Artholix Posted March 12, 2013 Author Share Posted March 12, 2013 (edited) I deleted all .tmp files and I reran the reproccer and BOSS. I loaded a save when I was in Ustengrav Depths, I did the player.kill command and went back up the tunnel and entered into regular Ustengrav. There was no crash there, so that was promising. I created a new save there, but when I try to enter back into Ustengrav Depths I get a CTD. So I guess at this point I will try disabling armor/weapon mods to see if that is the issue. My BOSS log has some unrecognized plugins, and I haven't a clue where in the load order they should be placed. They are: Fantasy Music Overhaul.esmFantasy Music Overhaul - Combat Music.esmFantasy Music Overhaul - Unique Town Music.esmIHSS.esp (this is Improved Horse Step Sound)Left Hand Rings - Dawnguard.espMVABasic.esp (More Village Animals)realcitieswhiterun,espDragonFastTravelRedone.espUrge - Lighter Dragon Bones And Scales.espBinocular Vision Game Setting 135.espUniqueBows.esp1nicWICSkyCloaksPatch-No ImpGuards.esp(Not active in load order)1nicWICSkyCloaksPatch-NoGuards.esp(Not active in load order) Do you think the Unique bows could be the issue with SkyRe? EDIT: Disabled Unique Bows and no change. Edited March 12, 2013 by Artholix Link to comment Share on other sites More sharing options...
Georgiegril Posted March 12, 2013 Share Posted March 12, 2013 Hi,Those unrecognized mods, usually it is enough to place them with similar mods in your list. Something there could be causing your issue. I don't have all of your mods, but I can make some suggestions based on my own list:1. Anything you included in the reprocc needs to be above it. Also, if you remove something that you included in the reprocc (like the bows?) you will need to run the reprocc again.2. Put armor mods (including the cloaks) together, and weapons mods (iincluding unique bows) together, UNLESS you are not including them in the reprocc patch. In that case, any mod you are using but did not reprocc neeed to go after the patch.3. I don't use your music mods, but I use personalized music, and BOSS puts that up near the top--it's first after all the .esms, so you might try that for your music mod. Maybe try the horse sounds up that way, too?4. I don't know where your binocular vision mod would go, I don't use anything like it. Maybe check at the mod page to see what the author suggests?4. The other mods, I am concerned that they might have conflicts with SkyRe--have you checked that out? Generally speaking, though, if you want a mod to overwrite SkyRe's changes (like with the lighter dragon bones) you would need to put it after the skyre modules (I use weightless ingredients, and that is similar to your bones thing. I think the left hand rings may also need that) The ones I am really not sure about are realistic cities and and more animals--I'd read the mods again to see if they are compatible with skyre, and where to place them.) When you reran BOSS, did you look at the log and read the messages, then follow any instructions? What is your savegame file size? Also is there any chance that you are exceeding your memory limits? Another thought, just in case you are dealing with a problem related to something you are carrying--you might try dropping everything you are currently carrying/wearing in that interior cell, exiting, saving, then fast traveling somewhere safe (like to a house), since will will have noweapons/armor. Wait a week and then try saving again, Your stuff will be gone forever (if you continue from that save)--if this works then you have an idea that it is something related to what you had in your inventory. If it doesn't work, you can check that off your list, go back to the older save, and keep trying other things. (If it does work, then you can go back to the older save and try dropping just a few things at a time to figure out where the problem lies. I have had problems in the past with odd things like the dwemer fork, the spider control rod, the glass scimitar, so it may be just the odd thing in your possession that is the problem.) If none of that works, I think you may be forced to go though basic mod troubleshooting, systematically removing mods one or two at a time, (exactly as instructed by the mod author) until the problem goes away, then adding mods back in to see if it reappears. This is not without possible complication, the main one being that removing a mod can create orphaned scripts, which is reduced by following the authors instructions, but not 100% foolproof. If you do this, (and want to use Skyre) I would start with mods that may conflict with Skyre. Then mods that are script-heavy (like those that spawn things, change animations, etc). The other thing is, if you are dealing with some sort of orphaned script now, all that time may be wasted, and you simply may not be able to save your game. It's a matter of how much you are attached to your current playthrough and how much you want to invest in troubleshooting. If you do decide to start anew, I'd suggest a complete clean reinstall of the game, no mods until after Helgen, then adding in just your most essential mods (like maybe Skyre and the unofficial patches), running BOSS and playing a bit before adding a couple more, running BOSS playing a bit...until you are where you want or you start getting problems. In this way, you may be able to identify a problem more easily. Sorry this is rambling, I've had only 2 hours sleep. Need more coffee! Hope something here does help.Also hope someone else may have a faster and more elegant solution! Link to comment Share on other sites More sharing options...
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