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Adding Khajiit tail to skeleton


moxica

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I have a skeleton from the Dwarves of Moria mod.

It's a skeleton that has a normal to large upper body with a smaller lower body.

It's great for Dwarves.

I decided I wanted to make a Skyrim Khajiit with the same build.

It looks great (to me) and is exactly what I wanted, but the tail is flat and kind of tucked under in a weird position.

 

So, finally, to my question-

How do I go about adding the actual Khajiit tail to the dwarf skeleton?

What tools/programs do I need to do it?

Is it Blender?

Man, I hope not...

 

Any help will be appreciated.

 

Oh yea, it's just for my own use as I don't have permission to release or use the skeleton for the public.

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