I am trying to make a quest mod for Fallout: New Vegas and I am having a heap of trouble. So basically a part of my quest has the player activate a knife to inspect it and by doing so, activates a stage in the quest that allows another dialogue option to appear for a certain NPC. I was able to get the quest marker and stage to appear after activating the knife. The only problem is that no matter what I do, I cannot get that topic to SPECIFICALLY appear after activating that stage. I used the GetStage function, the GetObjectiveDisplayed function, etc, but nothing ever gets that topic to appear after activating that quest stage. I am fairly new to the GECK so any help is appreciated! If you need more information, just lmk and I can send exactly how I coded it.