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Mehrune's Razor "Insufficient Charge" message on every hit


KyberRepublic

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Hey everyone. So, in this playthrough of Skyrim, my Mehrune's Razor causes a message saying "insufficient charge" everytime I hit an enemy. I am not sure what is causing this. I have tried dropping the weapon and picking it back up and spawning a new one with the console. I cannot charge it, because there is no option to press T to charge it.

Here's my load order:

 

# This file was automatically generated by Mod Organizer.
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Special Edition Patch.esp
RealisticWaterTwo - Resources.esm
ApachiiHair.esm
SkyUI_SE.esp
Circlets and Masks with all Robes and Hoods.esp
Blowing in the Wind SSE.esp
SMIM-SE-Merged-All.esp
Blowing in the Wind - SMIM Merged All Patch SSE.esp
ELFX - Exteriors.esp
Blowing in the Wind - ELFX Exteriors Patch SSE.esp
ELFX - Weathers.esp
ICNs_ImmersiveCollegeNPCs.esp
RaceMenu.esp
RaceMenuPlugin.esp
icepenguinworldmapclassic.esp
Footprints.esp
RichMerchantsSkyrim_x5.esp
BarenziahQuestMarkers.esp
EnhancedLightsandFX.esp
JKs Skyrim.esp
Skysan_ELFX_SMIM_Fix.esp
Cutting Room Floor.esp
ELFX Fixes.esp
JK's - ELFX Patch.esp
Remove Interior Fog.esp
MoreBanditCamps.esp
skyBirds_SSE.esp
dD-No Spinning Death Animation.esp
DeadlySpellImpacts.esp
DeadlySpellImpacts - Two Fire.esp
Chesko_LoreBasedLoadingScreens.esp
BlendedRoads.esp
VioLens SE.esp
HitStop.esp
Beards.esp
AHZmoreHUD.esp
Brows.esp
NB-Scars.esp
NoRadialBlur.esp
Proper Aiming.esp
Hothtrooper44_ArmorCompilation.esp
Hothtrooper44_Armor_Ecksstra.esp
Guard Dialogue Overhaul.esp
Weapons Armor Clothing & Clutter Fixes.esp
OpulentThievesGuild.esp
WeightLessTrueAll.esp
JK's Dragonsreach.esp
WACCF_Armor and Clothing Extension.esp
JK's The Winking Skeever.esp
Blowing in the Wind - JKs Skyrim Patch.esp
Cloaks.esp
Inigo.esp
EmbersHD.esp
JK's Sleeping Giant Inn.esp
JK's The Bannered Mare.esp
JK's_WinSk_ELFX_Patch.esp
Immersive Patrols II.esp
DawnguardArsenal.esp
Cloaks - Dawnguard.esp
Cloaks - USSEP Patch.esp
JK's Arcadia's Cauldron.esp
JKs The Drunken Huntsman.esp
DragonSteelWeapons.esp
Skyrim Flora Overhaul.esp
JKs Skyrim_Cutting Room Floor_Patch.esp
JKs Whiterun exterior.esp
The Paarthurnax Dilemma.esp
HoldBorderBanners.esp
garm_companion.esp
JK's SkyHaven Forge.esp
Nordic Wanderer.esp
KynesBreathWeaponPack.esp
BlendedRoadsFixes.esp
Apocalypse - Magic of Skyrim.esp
No Edge Glow - Magic and Transformations.esp
AutoHideAmmo.esp
SPTConsistentOlderPeopleSE.esp
Move it Dammit.esp
FollowerWander2.esp
CrittersAintSnitches.esp
JK's The Bannered Mare ELFX patch.esp
JK's Sleeping Giant Inn - ELFX Patch.esp
JK's Warmaiden's.esp
JK's Warmaiden's ELFX patch.esp
JK's Belethor's General Goods.esp
Improved Eyes Skyrim - Serana.esp
Improved Eyes Skyrim - Vamp.esp
Improved Eyes Skyrim.esp
LeftHandRings-1stPersonView.esp
LeftHandRings.esp
Runandwalkpaces.esp
WardsFunctionalitiesExtended.esp
UniqueBarbas.esp
Fixes for Armor and Clothing Extension.esp
Vanilla Hair Replacer - VHR.esp
CBBE.esp
RaceMenuMorphsCBBE.esp
dD - Enhanced Blood Main.esp
EBT - skyBirds Patch.esp
imp_helm_legend.esp
OpulentThievesGuildPatch.esp
Opulent Thieves Guild - ELFX Patch.esp
Quest Conflict Fixes.esp
Faction Crossbows.esp
consistent sensitivity.esp
Faster running walking and sneaking.esp
Hunters Not Bandits.esp
Fixed body collision.esp
Unlimited Sprinting.esp
VisualAnimatedEnchants.esp
TrueAurielBow.esp
imp_helm_Immersive_Armors.esp
ImprovedClosefacedHelmets_WACCF.esp
SkyHUD.esp
Daedric Dawnbreaker.esp
Ember_Sword.esp
Sarta Sword.esp
DragonBoneWeaponsComplete.esp
Daggerkiin - Johnskyrim.esp
EnhancedAurielsbow.esp
CC'sEnhancedOreVeinsSSE-HearthfirePatch.esp
Dawnguard Dont Hunt Cured Vampires.esp
BuyLumberInLargerStacks.esp
Building materials at Riverwood traders.esp
DawnguardArsenal_WACCF-ACE_Patch.esp
DawnguardArsenal_WACCF_Patch.esp
CommunityOverlays1_0T30.esp
JKs_The_Winking_Skeever_AlternateStartMods.esp
RUSTIC SOULGEMS - Unsorted.esp
FleshFX.esp
DragonCombatDialogue.esp
Customizable Camera.esp
Perk Points and More Gold for Bounty Quests.esp
zzMaidOutfits.esp
Better Stealth AI for Followers.esp
nightingaleenchantmentsimproved.esp
Realistic-Voice.esp
SimplyFasterArrows.esp
FasterHorses.esp
Ordinator - Perks of Skyrim.esp
Apocalypse - Ordinator Compatibility Patch.esp
Ordinator_WACCF_Patch.esp
Alternate Start - Live Another Life.esp
Alternate Start -- New Beginnings.esp
Immersive Citizens - AI Overhaul.esp
Realistic AI Detection 2 SE Lite.esp
CFTO.esp
CFTO - Immersive Citizens Patch.esp
CFTO-JK-Patch.esp
ELFXEnhancer.esp
Immersive Citizens - ELFXEnhancer patch.esp
RealisticWaterTwo.esp
ELFX Fixes Ragged Flagon Fix.esp
JKs Skyrim_RWT_Patch.esp
WACCF_BashedPatchLvlListFix.esp
Dawnguard Map Markers.esp

 

Any help is much appreciated, as a working Mehrune's Razor would be a god send for my current build.

Edited by KyberRepublic
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I don't think the default Mehrune's Razor needs charging. Mine has never needed it.

 

I noticed "mehrunesrazor5eng.esp" in your list. maybe it has something to do with that?

You're correct, it shouldn't require charging, but the effect isn't working. That mod was my attempt at fixing it. It didn't work. I've tried disabling it and my mod that gives Daedric Artifacts unlimited enchants, and the message still appears.

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